This lecture begins by exploring what a game is (and isn’t) and defining the terms "mechanic" and "dynamic". Designers identify the core mechanic and dynamic of a game to help guide iterative playtesting and optimization.
Tags / brainstorming
Tagged with “brainstorming”
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Lecture 2: Iterative Design - MIT OPEN COURSEWARE
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Better than Brainstorming: A Podcast with Jonah Lehrer : The New Yorker
Online version of the weekly magazine, with current articles, cartoons, blogs, audio, video, slide shows, an archive of articles and abstracts back to 1925
http://www.newyorker.com/online/2012/01/30/120130on_audio_lehrer
Tagged with jonah lehrer creativity brainstorming teamwork science
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here
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Being a UX Team of One
What’s the best way to evolve design ideas quickly? Get together with other designers and brainstorm. The second best way? Adapt the methods of larger UX groups to a team of one. Learn how in this presentation, which shares lightweight techniques for quick and effective brainstorming on your own.
Leah Buley, Adaptive Path
Tagged with sxsw sxswi sxsw09 sxswi09 ux user experience design brainstorming leah buley
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Being a UX Team of One
What’s the best way to evolve design ideas quickly? Get together with other designers and brainstorm. The second best way? Adapt the methods of larger UX groups to a team of one. Learn how in this presentation, which shares lightweight techniques for quick and effective brainstorming on your own.
Leah Buley, Adaptive Path
Tagged with sxswi2009 sxsw sxsw2009 sxswi ux userexperience design brainstorming
