Aaron Draplin is the force powering Draplin Design Compay in Portland, Oregon. Having made a name for himself with stand-out work for snowboarding companies and their like, he’s now courting more mainstream clients including Coal Headwear, Union Binding Co., Richmond Fontaine, Field Notes, Esquire, Nike, Wired, Timberline, Chunklet, Red Wing, Incase, Giro, Cobra Dogs, Megafaun, Ford Motor Co., Hughes Entertainment, Chuck Prophet, and even the Obama Administration. Born in the Midwest, and a graduate of the Minneapolis College of Art, Draplin has become an important voice in the world of graphic design while maintaining a sense of humor.
Tagged with “interview” (100)
Jason Kottke is a blogger and developer living in NYC. As editor of kottke.org for the last 14+ years, he’s scoured nearly every corner of the web for juicy links and things for people to read. Jason is also hard at work on Stellar, a web app for tracking and discovering your favorite things online.
Josh Brewer is interviewed exclusively for the 12 Days of Podcasts series.
Andy Davies is interviewed exclusively for the 12 Days of Podcasts series.
Brendan Dawes is interviewed exclusively for the 12 Days of Podcasts series.
Laura Kalbag is interviewed exclusively for the 12 Days of Podcasts series.
"As a working hypothesis to explain the riddle of our existence," says Freeman Dyson, "I propose that our universe is the most interesting of all possible universes, and our fate as human beings is to make it so." One of the characteristics of diversity—in science, in technology, in biology, in culture, in software, or in children—is that the underlying programming tends to be open source, or connected in all directions. Freeman Dyson and George Dyson think in all directions, but each filters through a particular lens: Freeman Dyson writes about the future and George Dyson writes about the past. This discussion, moderated by Tim O’Reilly, goes in both directions. Questions from the audience are invited either spontaneously or in advance. (Unfortunately the third Dyson, Esther, was unable to participate, having been stuck in Texas.)
This keynote presentation was recorded at the Open Source Convention (OSCON) 2004 in Portland, Oregon.
When we think of cultural artifacts, we often think of objects – a painting, a book, or a Clock. But perhaps not all artifacts take tangible form: can the ideas that inspired such objects be considered cultural artifacts, too? And if so, how can we save these for future generations?
Hans Ulrich Obrist answers that first question with a resounding ‘yes’ – and offers an answer to that second one, as well. The swiss-born curator and art historian has been working on a project of cultural preservation – but rather than collect objects, he is capturing ideas as they materialize in conversation. Part art project, part oral history, and part exercise in the workings of memory, the Interview Project is an effort “to preserve the voices of the world’s artists and innovative thinkers of the last 50 years in a digital archive.”
Through a series of “sustained conversations” with influential figures from the worlds of art, science, and culture, Obrist seeks to do more than just document the important ideas that drive today’s culture: he hopes to capture their dynamic and transformative nature. Focusing on how ideas are born and recreated through dialogue, the Interview Project explores the role of time, evolution, and global connections in shaping human culture and innovation.
As part of this project, Obrist recently interviewed Danny Hillis, co-chair of the Long Now Foundation’s board of directors. In a public event organized in conjunction with the Institute for the 21st Century, a Los Angeles-based initiative that works to archive Obrist’s interviews, he and Hillis spoke about the ideas that inspired Long Now’s 10,000-year clock, and the cultural evolution it hopes to encourage.
Discussing the convergence of science, technology, and art, their conversation (which you can listen to here) illustrates that no cultural artifact emerges in a vacuum. New ideas are born from those that came before, and go on to inspire others in return. Culture is carried by, and created through, the dynamic exchange of conversation. “Knowing something is so 20th century,” says Hillis in the interview, speaking about the pre-internet age, in which a person’s knowledge was the sum of what his memory could hold. Today more than ever, in a world where billions of bits of digital information can be accessed at the tap of a finger, human knowledge and culture reside in our global network of exchange. And just as Hillis’ Connection Machine proved that linking processors together can transform the capability of computers, so can the connection of ideas produce unprecedented opportunities for new cultural creation. The Clock of the Long Now grew from the convergence of ideas that inspired its creators, and will hopefully contribute to the development of many new ideas and directions in the future.
Today consumers regularly, if not exclusively, access online content on their mobile device. What does that mean for businesses? Where does mobile fit into your digital interface?
Yesterday I had the chance to chat with Josh Clark, Keynote Speaker for the Atlanta Drupal Business Summit and Drupalcamp Atlanta. Josh specializes in mobile design, strategy, and user experience.
In this interview, Josh previews his talks for both events and answers questions about mobile strategy and design such as:
- What are the biggest hurdles companies face when “going mobile”?
- What new mobile standards and technologies will Drupal need to embrace to stay relevant?
- What are the next phases of responsive design?
One of the first web designers, and pioneer of web standard design structure and behavior.