Remember when the utility of an online map consisted of directions and gawking at satellite imagery? With the recent tide of location-based apps such as Foursquare and the introduction of the likes of Twitter Maps, maps is rapidly emerging as the gateway to socially exploring the world around us. But that’s not all. In this future focused discussion, we’ll explore the rise of maps as a social platform and it’s potential beyond. This panel is sponsored by Microsoft Bing.
sebastianassaf / tags / sxsw2010
Tagged with “sxsw2010”
(10)
-
Augmenting Maps with Reality
-
Ze Frank Conversation: The Creative Lifestyle
Expressing yourself. Telling stories. Playing games. Connecting with others. It’s what the Web is for, but too often we focus on the latest trendy technology meme or e-commerce scheme’ and forget that the Internet is really a sandbox for engagement, fun, and participation. Pioneering Web maker ze frank will sit down for a conversation with Scott Kirsner, author of the book Fans, Friends & Followers, to talk about being creative in the digital age ’ and earning a living at it.
-
Time Social Location. What’s Next In Mobile Experiences?
As more devices become location aware, social uses will continue to evolve beyond just who and what, to WHEN. Adding the temporal dimension creates new opportunities for social interaction. Learn about ways to leverage and use technology to add features at the intersection of temporal, social, and location.
-
Interactive Podcasts: The Revenge Of Editorials
As the Internet has accelerated the creation of all types of content, it’s become more and more difficult to sift through that content and find something of quality. We’ve tried it with machines and even mass consensus but the results are either wrong or lowest common denominator. The irony in all this is that we really need other humans to help us. The vast breadth of content on the Web only highlights what we’ve always relied upon: the valued opinion of others.
Tagged with sxsw sxswi sxsw2010 conference technology editorial internet
-
Why Gen Y Wants to Work ‘With’ You, Not ‘For’ You
Put aside the negative stereotypes of entitled, rebellious 20-somethings and take a minute to dig deeper and see what makes us tick. At almost 80 million strong, the Gen Y workforce is shaping the cubicle nation and the way brands are forced to engage consumers. It’s more than a desire to wear t-shirts and jeans to work; it’s a new mindset. As we digital natives migrate into a workplace full of Boomers and Gen Xers, worlds collide. Truly learn the concept of "with" vs. "for" straight from the minds of 5 diverse and successful Gen Yers!
-
Add Some XBOX to Your UX
Tricks and techniques from the game design world can be applied to non-games — social apps, creative tools, etc. — to improve user experience, user enjoyment, and results. We’ll look at traditional UX in a new light: from the perspective of games and gamers (and zombies, aliens, and goombas).
-
CSS and Fonts: Fluid Web Typography
For almost 15 years, Web designers have had a list of 10 "Core Web fonts" to choose from. Many ask, "Why can’t I just download a font file from my Web server the same way I can an image?" Well, actually, you can. The verbiage for font linking is a little different than images, but the syntax for Webfont linking has been around for over 10 years as a part of the CSS standard. Web typography expert Jason Cranford Teague shows you how to apply the principles of fluid typography, to choose, find and use Webfonts and create your unique typographic voice. Come and find out why 2010 is going to be the year of Web typography.
-
Interactive Infographics
nsights and examples from the frontier of interactive infographics. The smart, interactive presentation of data is emerging as a new form of media. Still in an early stage, this format shows major promise. We’ll explore what this is all about and where it’s going.
Tagged with infographics sxsw2010 interaction
-
Be Creative and Get Paid
Nick Campbell talks about ways to get paid doing what you like in design.
-
The Art & Science of Seductive Interactions
Usability? Meh. Let’s talk about persuasion. Are you designing serendipity, arousal, rewards and other seductive elements into your applications? We’ll discuss specific ways that sites like Dopplr, iLike and LinkedIn leverage basic human psychology to motivate and shape online behaviors.
Tagged with psychology behaviour sxsw sxsw2010 interaction design persuasion
