In Episode No. 80 of The Big Web Show ("Everything Web That Matters") host Jeffrey Zeldman interviews Daring Fireball author John Gruber about his background in computer programming and journalism; the joy of designing print layouts with QuarkXPress and the transition from print to web; why investors who are angry at Apple have it wrong; why some web standards geeks who once passionately disliked Apple have grown warmer toward the company; and the secret story behind the name, "Daring Fireball."
robertbrook / collective / tags / ux
Tagged with “ux”
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5by5 | The Big Web Show #80: John Gruber
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5by5 | The Big Web Show #59: Mike Monteiro
5by5 - The Big Web Show #59: Mike Monteiro
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The airport of the future: An interview with Ben Kraal
Ben Kraal talks to Gerry Gaffney about conducting research for the Airport Of The Future, about frames and mental models, and about how services are co-created.
Tagged with ux design frame-work
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The Art of the User Experience: making beautiful, delightful, fun things – Aral Balkan
We are the makers of the new everyday things. We design and develop the virtual pens, telephones, newspapers, calendars, and door-handles that people interact with every single day. We are the virtual architects and the products that we design and develop have the power to determine whether people have a good day or a bad day.
In this session, Aral Balkan will outline the important role that user experience design plays in the making of virtual products and inspire you to see that it is your job – regardless of whether you make web sites, mobile apps, intranet systems, or ticket machines – to make this new world that we are crafting together not only usable and accessible but beautiful, fun, inspiring, pleasurable, delightful, and – dare I say – magical.
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Ambient Location and the Future of the Interface
UX designer Amber Case will share insights from her research in cyborg anthropology and talk about what really makes us human.
Amber Case is a Cyborg Anthropologist currently working at Vertigo Software. She founded CyborgCamp, a conference on the future of humans and computers. Her main focus is on mobile software, augmented reality and data visualization, as these reduce the amount of time and space it takes for people to connect with information. Case founded Geoloqi.com, a private location sharing application, out of a frustration with existing social protocols around text messaging and wayfinding. She formerly worked at global advertising agency. In 2010, she was named by Fast Company Magazine as one of the Most Influential Women in Tech.
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Josh Clark – Discoverability in Designing for Touch » UIE Brain Sparks
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Design Critique: Products for People
Encouraging useful and usable designs for a better customer experience. /
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Beyond Usability: Mapping Emotion to Experience
Addiction or devotion? The complexity of our relationships between connected experiences, devices and people is increasing. Stanley Kubrick once said a film “should be a progression of moods and feelings. The theme, what‛s behind the emotion, the meaning, all that comes later”.
Design ethnographer Kelly Goto presents underlying emotional indicators that reveal surprising attachments to brands, products, services and devices. Gain insight on designing user experiences that map to people‛s real needs and desires.
http://2011.dconstruct.org/conference/kelly-goto
As an evangelist for ‘design ethnography’, Kelly Goto is dedicated to understanding how real people integrate products and services into their daily lives. Goto is Principal of gotomedia, LLC, a global leader in research-driven, people-friendly interface design for web, mobile and product solutions for clients including Seiko Epson Japan, Adobe, NetIQ, WebEx and CNET. Her book, Web Redesign 2.0: Workflow That Works, is a standard for user-centered design principles. Goto is also the editor of gotomobile.com, a leading online publication on mobile user experience and serves on the national board of the AIGA Center for Brand Experience.
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The future of wayfinding – Cennydd Bowles
With boundaries between the abstract digital world and the real physical world becoming blurred, we need new approaches to wayfinding, information scent, and navigation. This session from Cennydd Bowles explains the exciting challenges ahead of us, exploring how we can use information architecture to shape the chaos and design systems for both the digital and physical world that allow users to orientate themselves, understand the choices available, and feel at home.
Download mp3
Tagged with wayfinding ux cennydd bowles
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Kathy Sierra talks about creating passionate users and helping our users to kick ass and not suck!
While at #FOWA08, Adam and Josh spoke with Kathy Sierra (@KathySierra) about creating passionate users, building web apps, allowing your user to “kick ass”, community building and more.
This podcast is awesome regardless of its age. The conversation, in my opinion, was a very intimate take on what Kathy does to allow her users to “kick ass”. Kathy is by far an authoritative figure when it comes to community building, and learning how to treat and think about our users. Regardless of your role in the creative process, you need to be in touch with the importance of this relationship and the part you play.
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