From Ego to Ergo: Using Influence in Design

We love stories, recognise patterns in a fraction of a second and have a set of highly developed social behaviours. Mike Stenhouse will be running through a collection of these hard-wired influence points and exploring how they can be used in the design of products, interfaces and experiences.

Also huffduffed as…

  1. From Ego to Ergo: Using Influence in Design

    —Huffduffed by mikesten on December 8th, 2008

  2. From Ego to Ergo: Using Influence in Design

    —Huffduffed by childsifoundation on December 12th, 2008

  3. From Ego to Ergo: Using Influence in Design

    —Huffduffed by jimcallender on December 8th, 2008

  4. From Ego to Ergo: Using Influence in Design

    —Huffduffed by sanchothefat on December 2nd, 2008

  5. From Ego to Ergo: Using Influence in Design

    —Huffduffed by jane on December 1st, 2008

  6. From Ego to Ergo: Using Influence in Design

    —Huffduffed by skillswap on December 1st, 2008

  7. From Ego to Ergo: Using Influence in Design

    —Huffduffed by macartisan on December 31st, 2008

  8. From Ego to Ergo: Using Influence in Design

    —Huffduffed by iamdanw on October 31st, 2009

Possibly related…

  1. Design with Intent: How designers can influence behaviour

    Whatever we design - products, services, environments, systems - we have an opportunity to influence user behaviour. Bringing together ideas from different disciplines, ‘Design with Intent’ aims to give designers a way of addressing areas where influencing behaviour would provide benefits for users and for society in general - particularly, reducing the environmental impacts of product use. Slides available here: http://bit.ly/Vyn44

    —Huffduffed by skillswap 4 years ago

  2. Square eyes and blue faces

    The world is stuffed with data and we’re becoming dependent on screens. What alternatives do we have, and why should we care? A talk by Ben Bashford at Skillswap Brighton.

    —Huffduffed by skillswap one year ago

  3. The data will improve rockets

    Narratives shape our journeys through data, and those stories don’t have to be complicated to have a huge impact. All you have to do is think about your audience – your companions – and where you want to take them.

    —Huffduffed by skillswap 2 years ago