Games, Dammit! - Podcast" lang="en-us
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Tagged with “games”
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Games, Dammit! - Podcast
Tagged with games dammit! - podcast lang=en-us
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Tom Armitage on CBC Radio
"This afternoon, I interviewed Tom Armitage. He’s a software designer who recently came to our attention because of a talk he gave recently, called "If Gamers Ran the World." In it, he puts forth the idea that in another 10 years, leaders who are the same age as Barack Obama or British Conservative Party leader David Cameron are now, will be children of the 1970s, and as such, more than likely the first leaders who grew up with video games as a core part of their way of interact with the world around them. What would that mean for how they would behave as leaders? A shorter version of this interview airs on the Jan 7th and 10th episode of Spark" — http://www.cbc.ca/spark/blog/2009/01/full_interview_tom_armitage.html
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Pixels, People, and Play
Seb is known for large scale installations and events that bring people together using technology, like his interactive digital fireworks, glowstick voting, and PixelPhones - a system that connects all the smart phones together, turning each member of the audience into a single pixel of a huge pulsating display.
Hardware and software is evolving so fast that creative coders can barely keep up, and we’ve just scratched the surface of what depth sensors, projectors and smart phones are capable of.
In this down to earth session, Seb will explore how technology can create huge interactive playful events and encourage a sense of community rather than everyone having a private experience with their own screens.
http://2012.dconstruct.org/conference/lee-delisle/
There’s a good chance that you’ve seen Seb before: he travels the world spreading his infectious enthusiasm for coding and teaching others how to join in the fun. He’s one of those technology-agnostic creators. He used to do a lot of work in Flash. These days he’s more likely to be using JavaScript or Processing or Corona or whatever cutting-edge technology has currently got him all excited.
Lest you think that Seb dabbles only in the realm of pixels, he has been known to use the physical world as his canvas too, making digital fireworks and projections with Processing.
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Making Friends: On Toys and Toymaking — dConstruct Audio Archive
Toys are not idle knick-knacks: they allow us to explore otherwise impossible terrain; fire the imagination; provide sparks for structured play. They do not just entertain and delight; they stimulate and inspire. And always, they remind us of the value - and values - to be found in abstract play.
Tagged with games code creativity process divergence toying
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In Japan, Mobile Startups Take Gaming To Next Level : NPR
An estimated one out of every three Japanese are signed up to play games on their cell phones, helping to grow a mobile gaming juggernaut that’s currently dominated by a few Japanese startups. Now, those same startups are eyeing a new playing field â the U.S.
http://www.npr.org/2012/08/23/159575805/in-japan-mobile-startups-take-gaming-to-next-level
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Bombcast - Giant Bomb’s Gaming Podcast
Sit and listen attentively as Jeff, Ryan, Vinny and Brad give you the latest scoop on gaming every Tuesday night.
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The Geekbox | Home of The Geekbox, The Comic Conspiracy, and The Comedy Button
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The Atlantic Meets The Pacific: Exploring the Future of Gaming and Alternate Realities with Will Wright
Will Wright, creator of the Sims and the Spore, talks about the future of video games and digital learning in this conversation with Alexis Madrigal of The Atlantic. This program is part of The Atlantic Meets The Pacific, sponsored by the Atlantic and UC San Diego. Series: "The Atlantic Meets The Pacific" [Public Affairs] [Science] [Show ID: 22776]
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Videogaming as Literacy
TV Ontario discussion on how videogaming is its own literacy and important to education.
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A new school for digital kids
Ever notice how fast kids kids seem to learn intricate video games? There’s a school of thought that says there’s something about the nature of games that help kids learn effectively — perhaps more so than in traditional school-based learning. There’s a new public school opening soon in New York City that aims to use game design principles to create immersive, game-like learning experiences for students. Quest to Learn is a grade six through 12 school that will open its doors in the fall.
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