Why Mobile Apps Must Die

Mobile apps are on a clear trajectory for failure. It’s just not possible to have an app for every device in my house, every product I own and every store I enter. Much like Yahoos original hierarchy gave way to Google’s search. Applications have to give away to a ‘just in time’ approach to applications.

This talk will explain how applications must give way to a more universal approach to application distribution, one based on the mobile web and cloud services. The problem of course, is that the mobile web has both hands tied behind its back. Any mobile app today is locked away behind a browser ghetto: in effect, a sub OS inside a larger mobile OS.

This isn’t just an arbitrary technology debate, a just-in-time approach to application functionality can unleash entirely new sets of application, ones which are impossible with native apps.

This talk will layout how this problem can be fixed, and what changes need to take place, outside of just HTML5, for it to happen.

Scott Jenson, Creative Dir, frog design

As frog’s Creative Director, Scott Jenson was the first member of the User Interface group at Apple in the late 80s, working on System 7, the Apple Human Interface guidelines and the Newton. After that, he was a freelance design consultant for many years, then director of product design for Symbian, and finally managed the mobile UX group at Google. You can follow frog Creative Director Scott Jenson on Twitter @scottjenson.

http://schedule.sxsw.com/2012/events/event_IAP12580

Also huffduffed as…

  1. Why Mobile Apps Must Die

    —Huffduffed by adactio on March 17th, 2012

  2. Why Mobile Apps Must Die

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  3. Why Mobile Apps Must Die

    —Huffduffed by jane on March 23rd, 2012

  4. Why Mobile Apps Must Die

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  10. Why Mobile Apps Must Die

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  12. Why Mobile Apps Must Die

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  13. Why Mobile Apps Must Die

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  14. Why Mobile Apps Must Die

    —Huffduffed by astanush on March 27th, 2012

Possibly related…

  1. Native Apps are not the Future with Scott Jenson | The Breaking Development Podcast

    Fresh Squeezed Mobile is Breaking Development’s channel to get fresh ideas out there about mobile web development and design.

    This week we talk to Scott Jenson about the future of mobile, Internet of Things, connected devices, Internet connected toasters and infrastructure policy.

    http://fsm.bdconf.com/podcast/native-apps-are-not-the-future-with-scott-jenson

    —Huffduffed by adactio 4 months ago

  2. Beyond Mobile: Making Sense of a Post-PC World

    Native applications are a remnant of the Jurassic period of computer history. We will look back on these past 10 years as the time we finally grew out of our desktop mindset and started down the path of writing apps for an infinite number of platforms. As the cost of computation and connectivity plummets, manufacturers are going to put ‘interactivity’ into every device. Some of this will be trivial: my power adaptor knows it’s charging history. Some of it will be control related: my television will be grand central for my smart home. But at it’s heart, we’ll be swimming in world where every device will have ‘an app’. What will it take for us to get here, what technologies will it take to make this happen?

    This talk will discuss how the principles of the open web must apply not only to prototocols but to hardware as well. How can we build a ‘DNS for hardware’ so the menagerie of devices has a chance for working together?

    http://2012.dconstruct.org/conference/jenson/

    Scott Jenson used to work at Apple, developing the Human Interface guidelines and working on the Newton, no less. He also worked at Symbian and Google so he knows all about mobile devices of all kinds.

    Scott is currently Creative Director at Frog Design where he has been writing about the coming zombie apocalypse.

    —Huffduffed by dConstruct 8 months ago

  3. The UX of Mobile panel with Barbara Ballard, Tom Limongello, Scott Jenson and Kyle Outlaw

    The term ‘user experience’ used to be an afterthought in mobile application design. The iPhone changed all that and has set a new benchmark for user experience on mobile devices. This panel will serve as a primer for anyone interested in learning how to apply UX principles to the creation of applications for iPhone, Android, and mobile websites

    From http://audio.sxsw.com/2010/podcasts/ More info http://my.sxsw.com/events/event/694

    —Huffduffed by andr3 3 years ago