Context is an important consideration in designing a mobile experience. As new devices enter the market, designers have to contend with new form factors and consider things such as ergonomics. Even things such as Apple’s retina displays affect approaches to design.
Luke Wroblewski, author of Mobile First, is at the forefront of mobile design. He says that designers need to make sure their designs are fluid and flexible. Starting with a fluid grid at a foundational level ensures that your design can adapt to a variety of viewports.
In addition, Luke says you want to take multiple screen resolutions into account. Instead of relying on images, he suggests employing cascading style sheets and SVG. This will make sure that graphics scale appropriately to different sizes and devices.
Luke explores this topic further with Jared Spool in this podcast. He is also is presenting one of the daylong workshops at the User Interface 17 conference in Boston, November 5-7. Learn more about the Luke’s and the other workshops at uiconf.com.