Tagged with “uie” (10) activity chart

  1. Jason Grigsby – When Responsive Design Meets the Real World » UIE Brain Sparks

    Responsive web design allows the notion of “one web” to be a reality. Designers are increasingly able to sell to their organization the idea of delivering content to multiple platforms. Putting it into practice is another story.

    Jason Grigsby, co-founder of Cloud Four, says that it is easier to sell the idea of responsive web design than to do it well. Simply shifting the layout of your design to fit different screen widths is only half of the battle. Page weight is another consideration.

    A huge part of mobile experience is performance. Though connectivity speeds are increasing on mobile, shrinking your desktop site to fit on a mobile screen isn’t the best option. Jason says that this is an often overlooked aspect of responsive design. Most of the concern is around how a site renders on various devices, but the importance should fall on the entire experience.

    http://www.uie.com/brainsparks/2013/01/04/jason-grigsby-when-responsive-design-meets-the-real-world/

    —Huffduffed by adactio 4 months ago

  2. Nathan Curtis – Prototyping with HTML and CSS » UIE Brain Sparks

    Prototyping is an effective way to communicate design ideas. Static PDFs, PSDs, and wireframes can help get your point across but aren’t dynamic. Usually, any necessary changes are logged away as to-dos. They’re then taken back, fixed, and presented again.

    Nathan Curtis and the team at EightShapes are prototyping with HTML and CSS more in their design process. They find that employing these techniques leads to greater efficiency. Changes are updated as they’re being discussed, the team arrives at a consensus, and moves on.

    With many teams transitioning to an Agile development process, prototyping in HTML fits in perfectly. Being able to have discussions and make those design decisions in real time strengthens team cohesion.

    During this podcast, Nathan and Jared Spool discuss prototyping techniques in greater depth. Nathan is also presenting one of the daylong workshops at the User Interface 17 conference in Boston, November 5-7. For more information about Nathan’s and the other workshops, visit UIConf.com.

    http://www.uie.com/brainsparks/2012/08/30/nathan-curtis-prototyping-with-html-and-css/

    —Huffduffed by adactio 8 months ago

  3. Karen McGrane – Content Strategy for Mobile » UIE Brain Sparks

    Your content is visible practically everywhere. Content strategists need to structure content to allow for viewing on an array of devices. What does that mean for your content management system? And what do you need to build into your content to make it flexible and adaptable?

    Karen McGrane, author of the upcoming book Content Strategy for Mobile, believes you should deliver great content to wherever your users want to consume it. In her virtual seminar, Content Strategy for Mobile, Karen says that even your organizational structure may need to change in order to facilitate this delivery. There were a ton of great questions from our audience that Karen didn’t have time to answer in the live seminar. She tackles those questions with Adam Churchill in this podcast.

    http://www.uie.com/brainsparks/2012/08/08/karen-mcgrane-content-strategy-for-mobile/

    —Huffduffed by adactio 9 months ago

  4. Aaron Gustafson – Adapting Your Designs with Progressive Enhancement » UIE Brain Sparks

    It’s difficult to predict how users will access your designs and your content. More and more, people are connecting to the internet through some sort of mobile device. Using the latest advances in HTML and CSS can leave aspects of your site incompatible with some browsers. How do you ensure that you’re providing a good experience to your users over a broad spectrum of scenarios?

    Aaron Gustafson, author of Adaptive Web Design, believes that progressive enhancement can help. He says that progressive enhancement is a great way to get designers to think about the user first. As he states in the podcast, “the best browser is the one you have with you… so why are you making it impossible for me to do something super simple?”

    Approaching your designs in this way, you avoid putting technical restrictions on your users. You end up delivering a rich experience appropriate to them in their context. You can employ CSS3 and JavaScript to create a robust experience for those who have capable browsers. But you can also remain accessible and able to perform on older browsers or less capable devices.

    In this podcast, Aaron and Jared Spool discuss adaptive web design in more depth. It’s a small taste of the daylong workshop Aaron will be presenting at the User Interface 17 conference in Boston, November 5-7, 2012. Learn more about UI17 at uiconf.com.

    http://www.uie.com/brainsparks/2012/07/20/aaron-gustafson-adapting-your-designs-with-progressive-enhancement/

    —Huffduffed by adactio 10 months ago

  5. Noah Iliinsky – The Steps to Beautiful Visualizations » UIE Brain Sparks

    Noah Iliinsky is the co-editor of Beautiful Visualizations. He examines complex data and the ways to effectively communicate it visually to audiences. In this podcast, Noah joins Jared Spool for a discussion about how to interpret information visually in a way that is most effective for users to process the information and be successful in their tasks.

    —Huffduffed by briansuda one year ago

  6. Josh Clark – Discoverability in Designing for Touch » UIE Brain Sparks

    While the traditional “mouse and cursor” interfaces are still in use, many of us are becoming familiar with touch-based interactions. The power and capabilities of mobile and tablet devices are growing. Often, these devices are the more convenient alternative for users to access your content. But beyond accessing your information, how are they interacting with your design?

    Josh Clark, the author of Tapworthy, offers the notion that buttons are a hack. Touchscreen devices allow users to manipulate content with more than just their index finger. Multi-touch gestures can be used in many apps, in some case as the equivalent of keyboard shortcuts on the desktop. It’s a great way to create a fluid and deeply engaging interface.

    The problem? Gestures are invisible. This leads to discoverability problems because it’s not clear what a certain gesture accomplishes, and they’re not the same in every app. Because there is no pattern library for gestures, it takes something like word of mouth for a gesture to catch on, such as the “pull down to refresh” gesture.

    Josh shares his thoughts on designing for touch with Jared Spool in this podcast. And if you need more from Josh, you won’t want to miss his January 12, 2012 virtual seminar, Buttons are a Hack: The New Rules of Designing for Touch.

    http://www.uie.com/brainsparks/2012/01/05/josh-clark-discoverability-in-designing-for-touch/

    —Huffduffed by adactio one year ago

  7. Luke Wroblewski – Designing for Mobile » UIE Brain Sparks

    Mobile is the “hot topic” these days. It’s increasingly at the front of designers’ minds. In a world where the power and capabilities of the device in your pocket are so great, the possibilities become somewhat astounding. The mobile landscape is changing so rapidly that it makes developing a formal strategy to “figure mobile out” all but impossible.

    Luke Wroblewski is at the forefront of the mobile design movement. He suggests that it’s better to put something, anything, out there and see how it fares. Excessive planning in the mobile space leads to missing opportunity after opportunity. Taking advantage of the market as it is today and the capabilities of these devices can lead to the refinement and evolution of your product.

    http://www.uie.com/brainsparks/2011/10/05/luke-wroblewski-designing-for-mobile/

    —Huffduffed by adactio one year ago

  8. Bill Scott — Design Patterns for Multiple Platforms » UIE Brain Sparks

    As we use a multitude of devices to access the same content, we expect a similar experience across platforms. If you have a great user experience on the desktop, it would be easy to rationalize that your mobile experience, for example, shouldn’t be painful. User experience professionals now need to consider how and where their applications and content are being accessed more than ever before.

    Bill Scott knows this. Bill is the Director of UI Engineering at Netflix. Users can access Netflix on TVs, mobile devices, tablets, not to mention on the desktop. Bill believes that it’s not just the devices themselves, but also the context in which they are used that designers need to keep in mind. Developing rich interactions across all of these platforms can be a daunting task. Employing design patterns can help ensure that your users have a great experience wherever they use your product. Patterns develop a common vocabulary and create a shared understanding amongst the team.

    http://www.uie.com/brainsparks/2011/09/16/bill-scott-design-patterns-for-multiple-platforms/

    —Huffduffed by adactio one year ago

  9. Noah Iliinsky – Beautiful Visualization: Letting Data Tell the Story » UIE Brain Sparks

    http://www.uie.com/brainsparks/2011/03/24/noah-iliinsky-beautiful-visualization-letting-data-tell-the-story/

    —Huffduffed by briansuda 2 years ago

  10. Jared Spool: Revealing Design Treasures from the Amazon

    The audio was recorded at An Event Apart Seattle 2009. The session description was as follows:

    On its surface, Amazon.com just seems like a large e-commerce site, albeit a successful one. Its design isn’t flashy, nor is it much to write home about. But deep within its pages are hidden secrets — secrets that every designer should know about.

    If one looks closely at what the team at Amazon has built, it’s filled with innovative functionality and clever designs, all of which creates a delightful experience for its users and directly produces regular profits for its shareholders. But not all is perfect. Some design changes in the last few years have not been the success that the team had hoped for. Amazon’s exceptional qualities and imperfections are critical knowledge for any designer that wants to dig deep into what makes the site tick.

    In this entertaining presentation, Jared will share some of UIE’s latest research into the hidden treasures of (the) Amazon. You’ll learn:

    • The simple Yes/No question that increased revenues by more than $1 billion
    • The elegant subtlety of Amazon’s security system
    • Why Amazon’s business model is more than meets the eye (and why designers need to care) The wins and losses that Amazon has had with social media functionality

    http://www.uie.com/brainsparks/2009/06/05/presentation-podcast-revealing-design-treasures-from-the-amazon/

    —Huffduffed by iamdanw 3 years ago