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Tagged with “behavior” (4) activity chart

  1. Dr. Temple Grandin - insights into ASD

    Author and animal scientist Dr. Grandin shares her insights on ASD (Autism Spectrum Disorder), visual thinking, and human and animal minds. Dr. Grandin, herself autistic, believes the autistic person’s capacity to "see the actual things themselves" places autistic individuals in a unique position to understand the ways animals think.

    —Huffduffed by eflclassroom 2 years ago

  2. What Makes Us Human: Part 1 - Others

    Are humans unique or do we just do some things a little better than other species? In the first of our two-part series on the nature of humanity: how the influence of others has shaped our evolution.

    Find out how baby talk gave root to human language and why social isolation can make us sick. Plus, the joke’s on us – new research says we’re not the only laughing species: meet your giggling gorilla cousins.

    And, what a writer’s visit to a chimp retirement center revealed about human discomfort with our animal ancestry.

    Dean Falk – Anthropologist at Florida State University and author of Finding Our Tongues: Mothers, Infants, and the Origins of Language John Cacioppo – Director of the Center for Cognitive and Social Neuroscience at the University of Chicago and co-author of Loneliness: Human Nature and the Need for Social Connection Lori Marino – Biologist at Emory University Kathryn Denning – Anthropologist at York University Charles Siebert – Author of The Wauchula Woods Accord: Toward a New Understanding of Animals Marina Davila-Ross – Psychologist at the University of Portsmouth in the U.K.

    —Huffduffed by Clampants 3 years ago

  3. Gene Koo & Scott Seider on Video Games and Pro-Social Learning

    Do video games cause aggressive tendencies and other negative behaviors? How can games create positive impacts on players and society? Could My.BarackObama.com really be considered “the most influential ‘video game’” in recent history? Gene Koo of the Berkman Center and Scott Seider of Boston University tackle a few of these fascinating questions.

    http://blogs.law.harvard.edu/mediaberkman/2009/05/20/gene-koo-scott-seider-on-video-games-and-pro-social-learning/

    —Huffduffed by Clampants 3 years ago

  4. SXSW 09 - Designing For Irrational Behavior

    The core of sustainability efforts is behavior change, understanding patterns of behavior and developing models for motivating sustainable behavior change. This approach assumes a rational response from the consumer. However, most decisions are irrational. This panel will examine how to motivate people to make sustainable changes by appealing to their emotions instead. This panel is sponsored by frog design.

    Peter Whybrow, UCLA Semel Institute

    Robert Fabricant, Frog Design Inc

    Jeffrey Bardzell, Indiana University

    Jen van der Meer, Drillteam

    http://sxsw.com/node/1492

    —Huffduffed by Clampants 4 years ago