Design fiction is an approach to design that speculates about new ideas through prototyping and storytelling. The goal is to move away from the routine of lifeless scenarios-based thinking. We will share design fiction projects and discuss related techniques for design thinking, communication and exploration of near future concepts.
SXSW 2010: Design Fiction
Also huffduffed as…
-
Design Fiction: Props, Prototypes, Predicaments Communicating New Ideas
-
SXSW 2010: Design Fiction
-
Design Fiction: Props, Prototypes, Predicaments Communicating New Ideas
-
Design Fiction at SXSW Interactive 2010
-
Design Fiction: Props, Prototypes, Predicaments Communicating New Ideas
-
Design Fiction: Props, Prototypes, Predicaments Communicating New Ideas
-
Design Fiction: Props, Prototypes, Predicaments Communicating New Ideas (SxSW 2010)
-
Design Fiction: Props, Prototypes, Predicaments Communicating New Ideas
-
Design Fiction: Props, Prototypes, Predicaments Communicating New Ideas
-
Design Fiction: Props, Prototypes, Predicaments Communicating New Ideas
-
Design Fiction at SXSW Interactive 2010
-
Design Fiction: Props, Prototypes, Predicaments Communicating New Ideas
-
Design Fiction: Props, Prototypes, Predicaments Communicating New Ideas
-
Design Fiction: Props, Prototypes, Predicaments Communicating New Ideas
-
SXSW 2010: Design Fiction
-
Design Fiction: Props, Prototypes, Predicaments Communicating New Ideas
-
Design Fiction: Props, Prototypes, Predicaments Communicating New Ideas
Possibly related…
-
Bruce Sterling Closing Remarks - SXSW Interactive 2013
Acclaimed science-fiction writer Bruce Sterling will again deliver the Closing Remarks at SXSW Interactive. Sterling’s state-of-the-industry, state-of-the-world rants are one of the true highlights of the event, so don’t miss the 2013 version (vision).
https://soundcloud.com/officialsxsw/bruce-sterling-closing-remarks
Tagged with sxsw technology future disruption book:author=bruce sterling
-
SXSW Interactive 2010: Design Fiction: Props, Prototypes, Predicaments Communicating New Ideas
From http://my.sxsw.com/node/5142
Design fiction is an approach to design that speculates about new ideas through prototyping and storytelling. The goal is to move away from the routine of lifeless scenarios-based thinking. We will share design fiction projects and discuss related techniques for design thinking, communication and exploration of near future concepts.
-
Bruce Sterling: The Singularity: Your Future as a Black Hole - The Long Now
One reason lots of people don’t want to think long term these days is because technology keeps accelerating so rapidly, we assume the world will become unrecognizable in a few years and then move on to unimaginable. Long-term thinking must be either impossible or irrelevant.
The commonest shorthand term for the runaway acceleration of technology is “the Singularity”—a concept introduced by science fiction writer Vernor Vinge in 1984. The term has been enthusiastically embraced by technology historians, futurists, extropians, and various trans-humanists and post-humanists, who have generated variants such as “the techno-rapture,” “the Spike,” etc.
It takes a science fiction writer to critique a science fiction idea.
Along with being one of America’s leading science fiction writers and technology journalists, Bruce Sterling is a celebrated speaker armed with lethal wit. His books include The Zenith Angle (just out), Hacker Crackdown, Holy Fire, Distraction, Mirrorshades (cyberpunk compendium), Schismatrix, The Difference Engine (with William Gibson), Tomorrow Now, and Islands in the Net.
The Seminar About Long-term Thinking on June 10-11 was Bruce Sterling examining “The Singularity: Your Future as a Black Hole.” He treated the subject of hyper-acceleration of technology as a genuine threat worth alleviating and as a fond fantasy worth cruel dismemberment.
http://longnow.org/seminars/02004/jun/11/the-singularity-your-future-as-a-black-hole/
