Games as Instruments for Observing Our Universe

The speech is called “Games as Instruments for Observing Our Universe”, given by Jonathan Blow at Champlain College in Burlington, Vermont in February 2010.

The talk is short — about 20 minutes — followed by about an hour Q&A (in a separate file). Slides in ppt format are included.

The next day, we did a conversational interview at the Firehouse Gallery in Burlington. This started with a short introduction about Braid and my next game, followed by some questions by Chris Thompson, and then questions from the audience.

http://braid-game.com/news/?p=666

Also huffduffed as…

  1. Games as Instruments for Observing Our Universe

    —Huffduffed by Heilemann on February 8th, 2010

  2. Games as Instruments for Observing Our Universe

    —Huffduffed by adrianl on March 29th, 2010

Possibly related…

  1. Salter Cane - Sorrow

    from http://saltercane.com/tidings/23

    Lyrics:

    Passion was my first-born child,
    I raised her pure, I raised her wild,
    took her where no child should ever go.
    She burned the bridge, cut the trees,
    ripped each root out on her knees,
    every single door was left wide open.
    And all the people of the town
    tried to keep Passion down,
    said that I should keep her locked and bound.
    And I never heard it when she fell,
    just found her shoes next to the well,
    my Passion’s sleeping cold deep underground.
    
    Blow, wind, blow
    But you will never blow away my sorrow.
    
    My second child, I called her Love,
    and I thanked the lord and the stars above
    that I’d received a heart full overflowing.
    And I built a house, wood and stone,
    myself, my wife and child at home,
    happy just smiling at the walls.
    But late one night upon the road,
    I could not find my way back home,
    and I stepped into a cold and darkened doorway.
    And I took a drink, maybe four,
    took another five or more,
    and thought I heard Passion calling for me.
    For seven days and nights alone,
    inside that gutter deep I crawled,
    until I found that house upon that ground.
    But when I got up close I saw
    Love did not live there anymore
    and no one knows where Love can be found.
    
    Blow, wind, blow
    But you will never blow away my sorrow.
    
    My last-born child, I called her Pain,
    Sorrow was her middle name,
    I built high walls to keep her safe from harm.
    But late at night I climb the walls,
    and there’s this gap through which I crawl,
    and I can see how strong my Sorrow grows.
    
    Blow, wind, blow
    But you will never blow away my sorrow.
    Blow, wind, blow
    But you will never blow away my sorrow.
    Blow, wind, blow
    But you will never blow away my sorrow.
    Blow, wind, blow
    But you will never blow away my sorrow.
    

    —Huffduffed by friedcell one year ago

  2. Jonathan Harris at Flash On The Beach

    This talk by Jonathan Harris, which I was lucky enough to attend, has caused quite a stir in the Flash community. For the first hour, Jonathan talks about his (amazing) work. In the closing half hour, he takes not just the Flash community, but all Web workers to task for concentrating too much on the technical and not enough on meaning. It’s the ideas that matter, he argues; enough with the experimentation already.

    From: http://www.polaine.com/playpen/2008/10/06/jonathan-harris-at-flash-on-the-beach-08/

    —Huffduffed by adactio one year ago