korbinian / tags / design

Tagged with “design” (23) activity chart

  1. Jeremy Keith on Using Blue

    In episode three of Using Blue we talk with Jeremy Keith of Clearleft about how HTML5 snuck up on him, responsive web design, catch phrases and catch phrases.

    We head down a great path of discussion with Jeremy while we talk about:

    • Buzz words in the industry.
    • HTML5.
    • Ajax.
    • How maybe UX and design are really the same thing.
    • Brian Rieger and his work on yiibu.com
    • How content management systems need to structure their content.
    • Responsive web design as the most exciting thing to hit the web, maybe ever.
    • Is Drupal a CMS or is it a framework?
    • How naming conventions in Drupal can cause confusion.
    • Who is Drupal really going after as their target audience.
    • The concept of Drupal distributions.
    • Native apps vs the mobile web with progressive enhancements. Jason Grigsby has a good post on how you can’t link to an app and the issues with that.
    • The mobile first approach that Luke Wroblewski writes and talks about and we love.
    • Getting into the browser as fast as possible. Essentially designing in the browser whenever possible.
    • Style tiles as an excellent communication tool in the design process.
    • The upcoming dConstruct conference. An excellent conference in Brighton, UK on September 2, 2011.
    • Also the Brighton Digital Festival.

    http://usingblue.com/episodes/jeremy-keith

    —Huffduffed by korbinian one year ago

  2. SitePoint Podcast #111: Responsive Web Design with Jeremy Keith

    Episode 111 of The SitePoint Podcast is now available! This week Louis Simoneau (@rssaddict) talks with Jeremy Keith (@adactio), a UK-based web designer and author of several books on web design. We talk about Jeremy’s views on Responsive Web Design, and how Jeremy feels this is creating an exciting time to be a web designer.

    http://blogs.sitepoint.com/podcast-111-responsive-web-design-with-jeremy-keith/

    —Huffduffed by korbinian one year ago

  3. Ethan Marcotte – The How and Why of Responsive Web Design » UIE Brain Sparks

    More types of devices are accessing your web content everyday. Have you figured out how to accommodate them? Ethan Marcotte is leading the charge in this area, with his work on Responsive Design, which can help your content scale and adapt to new devices.

    Ethan’s methods use media queries, fluid grids and other CSS3 elements to create beautiful and adaptable designs across a variety of platforms. Recently, he discussed his techniques during a UIE Virtual Seminar, The How and Why of Responsive Design. Ethan and Adam Churchill address some questions from that seminar in this podcast.

    —Huffduffed by korbinian one year ago

  4. Full Interview: Jesse Schell on Game Design | Spark | CBC Radio

    http://www.cbc.ca/spark/2010/03/full-interview-jesse-schell-on-game-design/

    —Huffduffed by korbinian 2 years ago

  5. Christian Crumlish: Designing Social Interfaces: 5 Principles, 5 Practices, 5 Anti-Patterns

    As we use social tools on the web, design patterns are emerging. Social design must be organic, not static, emotional, not data-driven. A social experience builds on relationships, not transactions.

    In 2008, Yahoo!’s Christian Crumlish introduced the idea of social design patterns to BayCHI. He returns in 2010 to share what he learned over two years. With his Yahoo! colleague Erin Malone, Christian created a wiki to gather social design patterns and published a snapshot of the wiki in book form.

    Among the many principles of social design, Christian presents five:

    • Pave the Cowpaths: Watch what people do, then support and adapt to that behavior.
    • Talk Like a Person: Use a conversational voice. Be self-deprecating when an error occurs. Ask questions.
    • Be Open: Embrace open standards. Support two-way exchange of data with other applications.
    • Learn from Games: Give your application fun elements, like collecting and customization.
    • Respect the Ethical Dimension: Understand the expectations people have in social situations and abide by them.

    Christian then describes five practices:

    • Give people a way to be identified and to characterize themselves.
    • Create social objects that give people context for interaction.
    • Give people something to do, and understand the continuum of participation, from lurkers to creators to leaders.
    • Enable a bridge to real life.
    • Let the community elevate people and the content they value.

    Finally, he discusses five anti-patterns, commonly-used design choices that appear to solve a problem but that can backfire and pollute of the commons. Examples:

    • The Cargo Cult: Copying successful designs without understanding why they are successful.
    • Breaking Email: Sending an email alert, but rejecting or silently discarding the reply.
    • The Password Anti-Pattern: Asking people for their password to another service encourages poor on-line hygiene.
    • The Ex-Boyfriend Bug: Connecting people who share a social circle but who have reasons to avoid each other.
    • The Potemkin Village: Building groups with no members. Instead, let people gather naturally.

    Christian stresses that social design is an ecosystem in which designers must balance many trade-offs. Not every design pattern applies to every application, but good designers can use patterns to strike a balance that works.

    http://chi.conversationsnetwork.org/shows/detail4459.html

    —Huffduffed by korbinian 2 years ago

  6. Nerdtalk – Entdecker fremder Welten

    —Huffduffed by korbinian 2 years ago

  7. Information Is Beautiful

    In an age of high-speed living and info overload, visualized information has incredible potential to help us quickly understand, navigate and find meaning in a complex world.

    The use of infographics, data visualisations and information design is a rising trend across many disciplines: science, design, journalism and web. At the same time, daily exposure to the web is creating a incredibly design-literate population. Could this be a new language?

    In his session, David will share his passion for this merging of design, information, text and story to unveil some of the interesting, unexpected and sometimes magical things that happen when you visualise data, knowledge and ideas. And, admitting that his book is as full of mistakes as it is successes, he’ll also explore some of the common pitfalls, traps and FAILS that dog this young design form.

    Using examples from his book and blog, he’ll share thoughts on what makes a successful information visualisation and journalistic tips, especially for designers, on how to zero in on interesting data and subjects—and how designing information can expose your own biases and change your views about the world. Oh yeah!

    http://2010.dconstruct.org/speakers/david-mccandless

    David McCandless is a London-based author, data-journalist and information designer, working across print, advertising, TV and web. His design work has appeared in over forty publications internationally including The Guardian and Wired. He champions the use of data visualisations to explore new directions for journalism and to discover new stories in the seas of data surrounding us. His blog and book ‘Information Is Beautiful’ are dedicated to visualising ideas, issues, knowledge and data—all with the minimum of text.

    —Huffduffed by korbinian 2 years ago

  8. The Pipeline 19: Eric Meyer

    Dan Benjamin interviews Eric Meyer, an internationally recognized expert on the subjects of HTML, CSS, and Web standards. Eric has been working on the web since late 1993. They discuss the changing world of web design, CSS and HTML, motivation, inspiration, and quality.

    From http://5by5.tv/pipeline/19

    —Huffduffed by korbinian 2 years ago

  9. The Art & Science of Seductive Interactions

    Usability? Meh. Let’s talk about persuasion. Are you designing serendipity, arousal, rewards and other seductive elements into your applications? We’ll discuss specific ways that sites like Dopplr, iLike and LinkedIn leverage basic human psychology to motivate and shape online behaviors.

    From http://sxsw.com/node/4830

    —Huffduffed by korbinian 2 years ago

  10. The Big Web Show: Responsive Web Design

    Dan and Jeffrey talk with guest Ethan Ethan Marcotte (bio | blog | Twitter), co-author of Designing With Web Standards 3rd Edition, and Handcrafted CSS: More Bulletproof Web Design. Topics include designing and coding for the likes of the Sundance Film Festival and New York Magazine, and the joys of responsive web design, working remotely, and more.

    Ethan Marcotte is a web designer and developer from Cambridge, Masschusetts who works for Happy Cog as an Interactive Design Director.

    http://5by5.tv/bigwebshow/9

    —Huffduffed by korbinian 2 years ago

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