The big players in social networking are setting a plodding pace of innovation. New startups, keen to offer useful and exciting new means of communication, have migrated wholesale to platform-based approaches. Constrained by what it means to be boxed into 140 characters or Facebook’s vision of a lifestream, we’re left without a compelling view of what "social" means on the web. It’s time to take back our identities, and with it the web. We’ll discuss examples of how the web is more Awesome when people are a part of it (and not just a layer on top of a few companies’ databases). We’ll talk about what kinds of approaches make sense in this new world (and which don’t), and discuss some successes (and failures) that have happened along the way. Parts of this discussion will be technical; you can’t build the web without some HTML, and we can’t build a social web without getting our hands dirty. However, tech is boring. You can always look up how to do something - knowing why you want to do something is the hard part. We’re going to look beyond the modern gold rush, and talk about ideas that have lasting value for content providers, producers, and consumers, and why you should care.
Tagged with “sxsw2011” (5)
At this years SXSW Interactive, Paul Boag, Marcus Lillington, Rob Borely and Steve Krug recorded a live episode of the Boagworld show to celebrate the end of season one ‘Building websites for return on investment’.
Google, via its rich snippets, has reported that microformats has a 94% usage share (as compared with RDFa etc.). So how does the future look for microformats? In this session, we’ll look closely at real problems with implementing microformats in HTML5 and how this can be done, and whether there will be a continuing place for them. We’ll also look at emerging technologies and techniques, such as RelMeAuth and discuss advanced user techniques. As Microformats passes through it’s 5th birthday, we’ll discuss the highs and lows of the project.
Complete Audio: Jeffrey Zeldman: Awesome Internet Design Panel from SXSW Interactive 2011 - Jeffrey Zeldman Presents The Daily Report
Mandy Brown, Roger Black, Daniel Mall and Jeffrey Zeldman discuss the state of web design and publishing at SXSW Interactive, Sunday March 13, 2011.
Some of the most important design decisions happen in code. In 2009, I gave a talk at the Build conference in Belfast with what I thought was a fairly uncontroversial premise: web designers should write code. Since then, the subject has sparked more than a few debates, including a particular heated pile-on when Elliot Jay Stocks tweeted that he was "shocked that in 2010 I’m still coming across ‘web designers’ who can’t code their own designs. No excuse." In a recent interview, Jonathan Ive said "It’s very hard to learn about materials academically, by reading about them or watching videos about them; the only way you truly understand a material is by making things with it." He’s talking about product design, but the principle is just as relevant to the Web (if not more so). "The best design explicitly acknowledges that you cannot disconnect the form from the material—the material informs the form…. Because when an object’s materials, the materials’ processes and the form are all perfectly aligned…. People recognize that object as authentic and real in a very particular way." As our industry grows and roles get more specialized, it’s possible to become a "web designer" without more than a cursory understanding of the fundamental building materials of the Web: the code. Is this just the price of progress? Are the days of the web craftsman soon to be in the past? Or is a hybrid approach to web design and development something worth preserve?
- Jenn Lukas
- Ethan Marcotte
- Ryan Sims
- Wilson Miner