Playing the Web: how gaming makes the internet (and the world) a better place

The games industry has cracked it: the holy grail of stickiness. Games’ inherent playfulness has built Pong from a bedroom coder’s conundrum into a multi-billion dollar industry. But ask a game designer about the human-computer interaction or the user interface design in their AAA title, and they’ll think you’ve gone mad.

Is successful playful design a magic art kept within game development studio cabals, or is it something that people on the outside can apply - to great returns - to their social media?

http://2008.dconstruct.org/podcast/

Also huffduffed as…

  1. Playing the Web: how gaming makes the internet (and the world) a better place

    —Huffduffed by andr3 on October 29th, 2008

  2. Aleks Krotoski - Playing the Web: how gaming makes the internet (and the world) a better place

    —Huffduffed by sanchothefat on October 29th, 2008

  3. Playing the web: how gaming makes the internet (and the world) a better place

    —Huffduffed by jane on October 31st, 2008

  4. Playing the web: how gaming makes the internet (and the world) a better place

    —Huffduffed by projectbrighton on October 31st, 2008

  5. Playing the Web: how gaming makes the internet (and the world) a better place

    —Huffduffed by dmenninger on December 30th, 2008

  6. Aleks Krotoski - Playing the Web: how gaming makes the internet (and the world) a better place

    —Huffduffed by danfeder on February 14th, 2009

  7. Playing the Web: how gaming makes the internet (and the world) a better place

    —Huffduffed by adewale on January 27th, 2010

  8. Playing the Web: how gaming makes the internet (and the world) a better place

    —Huffduffed by dConstruct on January 9th, 2012

  9. Playing the Web: How Gaming Makes the Internet (and the World) a Better Place — dConstruct Audio Archive

    —Huffduffed by 40thieves on February 1st, 2012

  10. 2 - Playing the Web: how gaming makes the internet (and the world) a better place - Aleks Krotoski

    —Huffduffed by NogginBox on March 4th, 2010

  11. Playing the Web: How Gaming Makes the Internet (and the World) a Better Place — dConstruct Audio Archive

    —Huffduffed by mortenjust on February 8th, 2012

  12. Playing the Web: How Gaming Makes the Internet (and the World) a Better Place — dConstruct Audio Archive

    —Huffduffed by Nath101 on February 15th, 2012

  13. Podcast | dConstruct 2008

    —Huffduffed by colmjude on September 23rd, 2010

  14. Playing the Web: how gaming makes the internet (and the world) a better place

    —Huffduffed by marks on October 4th, 2012

Possibly related…

  1. The Flower, the Field, and the Stack

    The interconnectedness of all things, or finding compassion in TCP/IP.

    http://2012.dconstruct.org/conference/hammersley/

    Ben Hammersley is the Prime Minister’s Ambassador to Tech City, but don’t hold that against him. He’s really quite a fascinating and charming gent and not at all a smarmy politician.

    When he’s not running marathons in the Sahara desert, Ben is a writer, broadcaster and journalist. He reports on the effects of the internet on society, foreign policy, business, and culture …not just on his blog either; his writing has appeared in proper dead-tree publications like The Times, The Guardian, and Wired UK (where he is Editor at Large).

    —Huffduffed by dConstruct 8 months ago

  2. Loving Your Player With Juicy Feedback

    The games we love also love us back — mostly, by reflecting our successes and failures in delicious ways. This talk will explore the concept of feedback in game design, using examples drawn from both personal & professional experience. We’ll examine a variety of feedback mechanisms (good and bad), and discuss how lessons drawn from these examples can be applied to any user experience.

    http://2009.dconstruct.org/schedule/robinhunicke/

    Robin is a Game Designer and Producer who specializes in new IP aimed at reaching new players. Her titles include MySims and Steven Spielberg’s BAFTA award-winning BOOM BLOX franchise — both made for Nintendo Wii. She recently joined thatgamecompany, whose recent Playstation Network releases Flow and Flower are celebrated for their beauty, whimsy and zen-like economy of action.

    —Huffduffed by dConstruct 3 years ago

  3. The Culture Of Gaming, Episode 1

    Aleks Krotoski examines how computer gaming is affecting our culture – by creating genuine works of art, by altering our notions of storytelling, and by simple virtue of being the cultural medium many people spend most time attached to.

    Computer or videogames have been around for 40 years, but the wider cultural implications have tended to be glossed over in favour of discussion of the size of the gaming economy and concerns about games’ social impact.

    Yet in recent years the artfulness of games has grown so much that the Smithsonian in Washington DC is now hosting a major exhibition of gaming art.

    New technology and the spread of games to phones, tablets and PCs are creating millions of new users.

    The immersive possibilities of this uniquely-interactive medium are just being explored.

    http://www.bbc.co.uk/programmes/p00wq5md

    —Huffduffed by chrispederick 9 months ago