jaronbarends / tags / design

Tagged with “design” (45) activity chart

  1. The Dao of Web Design Revisited at Web Directions South 2011 | Lanyrd

    In 2000, when the web was less than half the age it is now, when the concept of web standards was still not much more than an ember carefully nurtured by a small group of practitioners who might fairly have been called fanatics (and less charitably, but just as accurately, lunatics), John Allsopp wrote “A Dao of Web Design”.

    Little did he know, and even less can he believe, that more than a decade later, an eon in internet years, it is still widely quoted by some of the web’s most well known and respected practitioners, and considered by some to be a seminal text in web design.

    So, ten years later, what does John now think about his thesis, and his suggestions for developers? In a world of highly fragmented user experiences, across all manner of screen sizes and input modes, what now seems hopelessly naïve? What if anything, stands the test of time. And what, if anything, new has John learned as he has continued to develop with web technologies over the last 10 years.

    Come and listen as John revisits a Dao of Web Design

    —Huffduffed by jaronbarends one year ago

  2. Sustaining Passionate Users at Web Directions South 2011 | Lanyrd

    Yes, business applications can be made fun and gamelike. No, points, levels and badges are not the way to create sustained interest.

    While many sites have added superficial gaming elements to make interactions more engaging, the companies that “get it” have a better understanding of the psychology behind motivation. They know how to design sites that keep people coming back again and again.

    So what are the secrets? What actually motivates people online? How do you create sustained interest in your product or service? Speaker Stephen P. Anderson will share common patterns from game design, learning theories, and neuroscience to reveal what motivates—and demotivates—people over the long haul.

    —Huffduffed by jaronbarends one year ago

  3. Designing without the browser at Web Directions South 2011 | Lanyrd

    Innovation is intensifying off the browser — the things we use everyday are increasingly controlled by touch, gesture and voice. And we, as interaction designers, are faced with a challenge that’s the opposite of our browser-​​based one-​​man-​​shop: there’s suddenly a gulf of production between our concept and the final product; the means of production is as tricky to navigate as a roster of Tolstoy characters; mistakes are expensive; and everyone speaks a different language. Sound dangerous? Sound exciting?

    Donovan argues the processes for the future lie in our more material-​​based graphic designer pasts, and our cousin disciplines of industrial design and architecture. After a decade of honing our newfangled browser-​​based skills, learn how to dust off and sharpen the tools of our roots.

    —Huffduffed by jaronbarends one year ago

  4. 5by5 | The Web Ahead #11: Josh Clark on Touch

    How best to design for a touch screen? How are interfaces changing with the multitude of devices at our touch? Author, speaker, consultant and expert Josh Clark explains his insights into touch design.

    —Huffduffed by jaronbarends one year ago

  5. SpoolCast: Sharing Stories as Data: Building PatientsLikeMe’s Community – Q&A with Kate Brigham » UIE Brain Sparks

    Communities thrive when there is a common ground and a shared understanding. Connecting and feeling like you belong are essential parts of a community. PatientsLikeMe has created an online community for people struggling with life changing medical conditions. Here they can find support and share their experiences.

    Kate Brigham is the Patient Experience Manager at PatientsLikeMe. Rather than focusing solely on forums and discussion, she has helped create an environment that encourages sharing amongst the patients. Through their similar experiences and shared vocabulary, patients create a support structure. In this podcast, Kate talks to Jared Spool about how PatientsLikeMe uses data visualizations to enhance the level of understanding within the community.

    —Huffduffed by jaronbarends one year ago

  6. 5by5 | The Web Ahead #8: Sarah Parmenter on iOS Design

    Sarah Parmenter joins Jen Simmons to talk about iOS design, web design, tools for design and more.

    —Huffduffed by jaronbarends one year ago

  7. Pocket Scale

    I punch in a keycode and enter the office. Three steps through the door I swipe my travelcard against an old wooden box, which starts spitting out a radio station based on forty million people’s answer to the question ‘What songs would a Joy Division fan like?’ The sexyfuture arrived yesterday, and it colonised my pockets.

    Even on the days you leave your phone at home, you carry enough hacked objects to unlock space and time, provided you find the right door. What should we be thinking about as we bring our products to life? What are we strapping to our keyrings? And what does all of this mean for a scale we’ve been familiar with for centuries?

    Matthew will empty his pockets live at dConstruct to find out, revealing the five things he’s carrying around with him in Brighton and why.

    http://2011.dconstruct.org/conference/matthew-sheret

    Writer and editor Matthew Sheret is Last.fm’s Data Griot, using everything from tweets to radio scripts to tell stories about Last.fm’s numbers.

    He has worked for the likes of Newspaper Club, 4iP, Thomson Reuters and Dentsu London and in 2008 co-founded We Are Words + Pictures, an ad-hoc team of comic book creators who promote the work of up-and-coming creators.

    In his spare time he edits and publishes the anthology Paper Science and plays with Lego.

    —Huffduffed by jaronbarends one year ago

  8. Reality is Plenty

    Lately, Augmented Reality (AR) has come to stand for the highest and deepest form of synthesis between the digital and physical worlds. Slavin will outline an argument for rethinking what really augments reality and what the benefits are, as well as the costs.

    Rather than considering AR as a technology, we will consider the goals we have for it, and how those are best addressed. Along the way, we’ll look at the history and future of seeing, with a series of stories, most of which are mostly true.

    AR may be where all this goes. But how it gets there, and where there is, is up for debate. This is intended to serve to start or end that debate, or at a minimum, to bring the conference to a close by pointing at the future, perhaps in the wrong direction.

    http://2011.dconstruct.org/conference/kevin-slavin

    Kevin Slavin is the Managing Director and co-Founder of area/code. He has worked in corporate communications for technology-based clients for 13 years, including IBM, Compaq, Dell, TiVo, Time/Warner Cable, Microsoft, Wild Tangent and Qwest Wireless.

    Slavin has lectured at the Cooper Union for the Advancement of Science and Art, the American Institute of Graphic Arts, and the Parsons School of Design, and has written for various publications on games and game culture. His work has received honors from the AIGA, the One Show, and the Art Directors Club, and he has exhibited internationally, including the Frankfurt Museum für Moderne Kunst.

    —Huffduffed by jaronbarends one year ago

  9. Hagan Rivers – Simplifying Complex Applications » UIE Brain Sparks

    It’s easy for applications to get overcomplicated and bogged down with data – especially in an enterprise setting. It’s hard to keep track of so many different things. When dashboards and widgets are employed, the goal is to make your life easier, but often that’s not the result. The solution—simplify these applications for specific use cases and give the right people the right information they need for their given task.

    Hagan Rivers, of Two Rivers Consulting, spends her time meeting with teams to show them exactly how to streamline these complex applications. Whether it’s an app for managing purchase orders or hospital patients, there is a lot to consider. Hagan expresses the value of taking a step back and sifting through the complexity. This allows you to untangle the necessary bits to arrive at a better focus.

    —Huffduffed by jaronbarends one year ago

  10. SitePoint Podcast #132: The Boston Globe Goes Responsive with Ethan Marcotte » SitePoint

    regular interview host Louis Simoneau (@rssaddict) interviews Ethan Marcotte (@beep or @rwd) the designer widely credited with originating the term Responsive Design. He was also part of the team to put this into action for the first time on what could be called a ‘mainstream’ site, The Boston Globe.

    —Huffduffed by jaronbarends one year ago

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