Tagged with “mobile” (15) activity chart

  1. 5by5 | The Critical Path #78: Facebook Inside

    Youtubers, BlackBerries and what Facebook is planning with their "Home on Android". Horace and Moisés discuss how co-branding, strategy, and secret deals intertwine, with illustrations from Intel, Sony-Ericsson, and Acura

    http://5by5.tv/criticalpath/78

    —Huffduffed by adewale 2 months ago

  2. Micro Mobile Interactions | The Breaking Development Podcast | Fresh Squeezed Mobile brought you by Breaking Development

    Fresh Squeezed Mobile is Breaking Development’s channel to get fresh ideas out there about mobile web development and design.

    http://fsm.bdconf.com/podcast/micro-mobile-interactions

    —Huffduffed by adewale 6 months ago

  3. 5by5 | Build and Analyze #78: The Opposite of Instapaper

    5by5 - Build and Analyze #78: The Opposite of Instapaper

    http://5by5.tv/buildanalyze/78

    —Huffduffed by adewale one year ago

  4. Letting Go

    Design (or if you prefer—user experience) is at a crossroads. In our globalized, hyper-connected world, users no longer need to wait for us to create experiences for them. As we debate the value of design thinking, the usefulness of the next API, or strive to craft the ultimate cross-platform experience—users are sorting this out on their own, using whatever service or technology is “good enough” for them at the time.

    Strategies and scenarios that made sense mere months ago, are disintegrating as technologies shift, business models crumble, and we watch with dismay as users exchange tips to disable JavaScript on their Kindles, or access multiplayer Flash games on the iPads.

    What happens to your brand, your product, and your bottom line when users choose “good enough”, over your carefully crafted product or service? Is it a sign of failure, a missed opportunity, or a chance to dive head first towards a new reality?

    http://2011.dconstruct.org/conference/bryan-stephanie-rieger

    Bryan Rieger is a designer, writer and reluctant developer with a background in theatre design and classical animation. Bryan has worked across various media including print, broadcast, web and mobile; and with clients such as Apple, Microsoft and Nokia.

    Stephanie Rieger is a writer, designer, and closet anthropologist with a passion for the many ways people interact with technology. With a diverse background, Stephanie’s expertise lies in marrying design, technology, and business goals to craft simple, elegant experiences.

    —Huffduffed by PeteWilliams one year ago

  5. The Critical Path #1: The Five Year Plan - 5by5

    The Critical Path #1: The Five Year Plan - 5by5

    http://5by5.tv/criticalpath/1

    —Huffduffed by adewale one year ago

  6. The Critical Path #2: Synchronized failure - 5by5

    The Critical Path #2: Synchronized failure - 5by5

    http://5by5.tv/criticalpath/2

    —Huffduffed by adewale one year ago

  7. Mobile First

    For years, most Web teams have designed for the desktop. Mobile, if it even happened, was a port off the desktop version, designed and built before anyone even considered the mobile experience. This made perfect sense for a while. Browsing the Web on mobile phones was painful; carriers controlled access to the Web on their devices; and mobile network speeds made everything often grind to a halt.

    But things have changed so dramatically over the past few years that starting with the desktop may be an increasingly backwards way of thinking about a Web product. Designing for mobile first can not only open up new opportunities for growth, it can lead to a better overall user experience for a Web site or application.

    In this presentation, Luke Wroblewski will dig into the three key reasons to consider mobile first: mobile is seeing explosive growth; mobile forces you to focus; and mobile extends your capabilities.

    —Huffduffed by PeteWilliams 2 years ago

  8. Time + Social + Location. What’s Next In Mobile Experiences?

    As more devices become location aware, social uses will continue to evolve beyond just who and what, to WHEN. Adding the temporal dimension creates new opportunities for social interaction. Learn about ways to leverage and use technology to add features at the intersection of temporal, social, and location.

    —Huffduffed by adewale 3 years ago

  9. All Points Blog: The State of Augmented Reality

    A very good podcast about Augmented Reality, by two GIS-heads. Sounds like a cool show in general but this was a very intelligent discussion of AR in particular.

    http://apb.directionsmag.com/archives/6702-Podcast-The-State-of-Augmented-Reality.html

    —Huffduffed by adewale 3 years ago

  10. On The Media - Japan’s Cellphone Culture (Moshi Moshi)

    For many in the U.S., life without a cellphone is all but unimaginable. But if you think you’ve maxed out its utility, a look towards Japan shows your cell can do so much more. OTM producer Mark Phillips phones it in from Tokyo.

    http://www.onthemedia.org/transcripts/2009/01/30/07

    —Huffduffed by adewale 3 years ago

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