hickensian / collective / tags / christian

Tagged with “christian” (13) activity chart

  1. The Most Human Human: A Defence of Humanity in the Age of the Computer

    Author Brian Christian will talk on the subject of his debut book The Most Human Human a superbly engaging re-evaluation of what it means to be human in the light of breathtaking advances in artificial intelligence.

    Brian Christian is an Author and Poet. He holds a dual degree in computer science and philosophy and an MFA in poetry.

    http://www2.lse.ac.uk/newsAndMedia/videoAndAudio/channels/publicLecturesAndEvents/player.aspx?id=985

    —Huffduffed by adactio one year ago

  2. HTML5: What It Is What It Isn’t And Where It Might Go

    A talk at Sabre in Krakow, Poland about HTML5 myths, truths and what is around the corner for new web technology.

    http://www.archive.org/details/Html5101-WhatItIsWhatItIsntAndWhereItMightGo

    —Huffduffed by adactio one year ago

  3. Xcommerce 2011 – The web and browsers as the platform – exciting opportunities in new web technology

    A presentation from Christian Heilmann on how new technology can make ecommerce more engaging.

    http://www.wait-till-i.com/2011/10/13/xcommerce/

    —Huffduffed by adactio one year ago

  4. Christian Crumlish, Erin Malone | Stop Putting the Front-end Last

    A lot of R&D still puts the front-end last. But considering the user experience throughout product development pays handsomely, say Christian Crumlish and Erin Malone. One study shows design-led businesses outpacing the FTSE 100 by 100 pct. Crumlish and Malone provide cases for Twitter, Dropbox, Hipmunk, and Etsy, outlining how good UX pays, at the 2011 Web 2.0 Conference.

    UX—User Experience is part user interface engineering, graphic design, usability testing, HCI (human-computer interaction), cognitive psychology, and content strategy. It’s best if it’s baked in to the mix, rather than added as frosting on the cake.

    So many of the recent offerings that have succeeded in sparking the public’s interest and curiosity are especially uncomplicated and easy to use. Both imaginative rethinking and pragmatic testing are required, but the result can be a product that holds up against price wars for the value of the experience.

    Malone presents a case from Twitter, in which they found that new users abandoned their accounts soon after signing on. How could they avoid having new users feel like they had showed up for a party but found, at first, an empty room? The answer was in managing experience flow. Making it easy for users is the clever and quick work of ideation, sketching, rapid iteration, and problem-solving, all design mainstays.

    UX design and testing pays. Good design gets free public relations, as users describe the products as "beautiful" or feel the makers especially understand their needs. Simple A/B testing has netted millions of dollars in profits as one graphic or phrase appeals to consumers over another. Malone urges startups to find UX expert help early, where a few well-chosen design considerations can go a long way.

    Christian Crumlish is a writer, information architect, and digital designer. He is a consumer experience evangelist at AOL, an advisor to and director emeritus of the Information Architecture Institute, and co-chair of the monthly BayCHI program. He was the curator of the Yahoo! Design Pattern Library for several years. He is the author of the bestselling The Internet for Busy People, and The Power of Many, and co-author of Designing Social Interfaces with Erin Malone. He has spoken about social patterns at BarCamp Block, BayCHI, SXSW, the IA Summit, Ignite, Web 2.0 Expo, PLoP, IDEA, Web Directions, the Web App Masters Tour, and WebVisions.

    Erin Malone, Principal with Tangible UX, has led design teams and developing social experiences for web and software for over 20 years. Prior to Tangible UX, she spent 4+ years at Yahoo! leading the Platform User Experience Design team on Community products and platforms, helping develop the Yahoo! Open Strategy, building the Yahoo! Design Pattern Library and providing design expertise to YUI (Yahoo! User Interface Library). She led the redesign of the Yahoo! Developer Network, among other Yahoo initiatives.

    Before Yahoo!, Malone was a Design Director at AOL responsible for community applications, Creative Director at AltaVista and chief Information Architect for Zip2. She was the founding editor-in-chief of Boxes and Arrows and author of several articles on interaction design history and design. She is co-author of the book Designing Social Interfaces with Christian Crumlish for O’Reilly Media.

    http://itc.conversationsnetwork.org/shows/detail4883.html

    —Huffduffed by adactio one year ago

  5. Finding harmony in web development

    A presentation on taking a more relaxed stance about web development and a call for less arguing and more productive use of our talents when talking about web standards. Given at the London Web Meetup.

    http://www.archive.org/details/FindingHarmonyInWebDevelopmentraw

    —Huffduffed by adactio 2 years ago

  6. Real Progressive Enhancement — FOWA 2010 London — Christian Heilmann

    Presentation at the Future of Web Apps in London about HTML5. CSS3 and real progressive enhancement. Covers the use of YUI3 and Node.js to render JavaScript widgets server-side.

    http://www.archive.org/details/RealProgressiveEnhancement-Fowa2010London-ChristianHeilmann

    —Huffduffed by adactio 2 years ago

  7. Web Directions @media: Jeremy Keith — Hot Topics

    Continuing a popular @media tradition, the final session for day one, hosted by Jeremy Keith, will feature a handful of speakers discussing questions posed by conference attendees. Wear your flak jacket: there will be controversy!

    Panelists:

    • John Allsopp
    • Hannah Donovan
    • Simon Willison
    • Christian Crumlish

    —Huffduffed by adactio 2 years ago

  8. Storytelling: How narratives shape our reality, ideas and behaviour

    Ever since its emergence, humanity has cultivated the art of telling stories, an art that is everywhere at the heart of the social bond. But since the 1990s, first in the US and then in Europe, this art has been colonized by the domain of public relations and triumphant capitalism, and relabelled with the anodyne name of storytelling.

    This has become a weapon in the hands of marketing, management and political gurus, so as to better format the minds of consumers and citizens. Behind the advertising campaigns, but also in the shadows of victorious electoral campaigns from Bush to Sarkozy and Obama hide sophisticated storytelling management or digital storytelling technicians.

    Join author and researcher Christian Salmon as he unveils the mechanics of a storytelling machine, far more effective than Orwellian visions of totalitarian society. The subject that it wants to create is a bewitched individual, immersed in a fictive universe that filters perceptions, stimulates feelings and frames behaviour and ideas.

    http://www.thersa.org/events/audio-and-past-events/2010/storytelling-how-narratives-shape-our-reality,-ideas-and-behaviour

    —Huffduffed by adactio 3 years ago

  9. Designing Social Interfaces

    Jared Spool interviews Erin Malone and Christian Crumlish, authors of the new book, Designing Social Interfaces. An outgrowth from creating the Yahoo! Design Pattern Library, the book is a perfect repository for anyone planning, designing, and building social aspects into their applications.

    Jared discusses several points with Erin and Christian, including,

    • How the book became a huge collection of social design elements and how people are using Designing Social Interfaces in the wild
    • Could a better understanding of social design patterns have helped Google launch Buzz with less blowback?
    • Expecting to build a community on your site, versus leveraging existing communities (for example, Facebook Connect)
    • The growth of social in new contexts (mobile, new audiences)

    From http://www.uie.com/brainsparks/2010/04/09/spoolcast-crumlish-and-malone-design-the-social-in/

    —Huffduffed by adactio 3 years ago

  10. Christian Crumlish – Designing social interfaces

    Web Directions South 2009, Sydney Convention Centre, October 9 1.40pm.

    Designing for social interaction is hard. People are unpredictable, consistency is a mixed blessing, and co-creation with your users requires a dizzying flirtation with loss of control. Christian will present the dos and don’ts of social web design using a sampling of interaction patterns, design principles and best practices to help you improve the design of your digital social environments.

    http://www.webdirections.org/resources/christian-crumlish-designing-social-interfaces/

    —Huffduffed by adactio 3 years ago

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