In 2020 there will be nearly 10 times as many Internet connected devices as there are human beings on this planet. The majority of these will not have web browsers. When it comes to the "Internet of Things", web designers and developers are uniquely placed to create, connect and produce innovative new ways for these devices to be used. We are used to mashing up disconnected data sets, playing with APIs and designing for constantly moving standards in order to create compelling digital user experiences. "Old school" engineers are struggling to keep pace due to long processes for product and service design but as web creators we understand the value of rapid prototyping, user feedback and quick iterations. As developers, we play daily with a bewildering array of technologies that span networks, servers and user interfaces. As designers, we understand the nature of beautiful but usable technology. These skills, and our innate understanding of how interconnectedness enhances and creates engaging user experiences, mean that web creators will be critical for the next generation of Internet enabled Things in our world. From a potplant that tweets when it needs water to crowd sourcing pollution data with sensors on people’s windows and visualising it on Google Maps these are the new boundaries of the web creator’s skills. Have you ever dreamt of sending your phone to the edge of space to take a picture of a country? Or how about a robot you can control via a web browser? By exploring examples of things in the wild right now and delving into practical guidance for for getting started, this session will demonstrate how easy it is for web designers and developers to build Internet connected and aware Things. Andrew Fisher is deeply passionate about technology and is constantly tinkering with and breaking something — whether it’s a new application for mobile computing, building a robot, deploying a cloud or just playing around with web tech. Sometimes he does some real work too and has been involved in developing digital solutions for businesses since the dawn of the web in Australia and Europe for brands like Nintendo, peoplesound, Sony, Mitsubishi, Sportsgirl and the Melbourne Cup. Andrew is the CTO for JBA Digital, a data agency in Melbourne Australia, where he focuses on creating meaning out of large, changing data sets for clients. Andrew is also the founder of Rocket Melbourne, a startup technology lab exploring physical computing and the Web of Things. Follow Andrew on Twitter: @ajfisher Licensed as Creative Commons Attribution NonCommercial ShareAlike 3.0 Unported license (http://creativecommons.org/licenses/by-nc-sa/3.0/).
gothick / collective / tags / web directions
Tagged with “web directions”
(6)
-
Andrew Fisher - How the web is going physical
-
Dan Saffer - Top Ten Things to Tackle Touchscreens
Web Directions Unplugged 2011, Seattle, May 12th 10:45am
Tagged with dan saffer web directions touch talk:speaker=dan saffer
-
Dan Rubin — Creativity, design and interaction with HTML5 and CSS3
HTML5 and CSS3 are the newest stars of the web: the corner stones of progressive enhancement, the future of online video, the easiest way to build web applications for desk top and mobile devices, and a brilliant foundation upon which we can add complex interaction and animation layers with javascript and Canvas; happily — thanks to much-improved browser support — we can now use them. In this session, Dan Rubin will show you who’s already taking advantage of these latest additions to our tool box, what this means for interface designers, and how you can bring the same techniques to your projects.
Tagged with wdx web directions wdx2010 dan rubin conference design html5 css3
-
James Bridle — Wrangling Time: The Form and Future of the Book
The internet has been around long enough now that it has a proper history, and it has started to produce media and artefacts that live in and comment on that history. James will be talking about his work with writing, books and wikipedia that hopes to explain and illuminate this temporal depth.
James Bridle is a publisher, writer and artist based in London, UK. He founded the print-on-demand classics press Bookkake and the e-book-only imprint Artists’ eBooks, and created Bkkeepr, a tool for tracking reading and sharing bookmarks, and Quietube, an accidental anti-censorship proxy for the Middle East. He makes things with words, books and the internet, and writes about what he does at booktwo.org.
http://www.webdirections.org/resources/james-bridle-wrangling-time-the-form-and-future-of-the-book/
-
Dan Hill — Closing keynote: 15 years in
Web Directions South 2009, Sydney Convention Centre, October 9 4.05pm.
It is time for the practice of web development and design to broaden its horizons. How can the skills and experience we’ve acquired over the last 15 years of working on the internet be applied more broadly to, say, the design of cities, buildings, organisations, government and so on?
In a slightly foolhardy, ambitious talk, Dan will draw from his experience of leading design across the BBC’s websites, co-founding the global media product Monocle, working with projects like Lonely Planet, Channel 4, Urbis museum and the Spice Girls website, and now his current work with the multidisciplinary design consultancy Arup, where he helps design better cities, buildings and streets.
Dan will suggest that some of these core ideas — harnessing user-centred thinking with the sparks of individual insight, working with real-time data, separating content from presentation, multidisciplinary design-centred practice, enabling adaptation and hackability, balancing top-down intervention with bottom-up emergence, amongst others — might work effectively as core principles of service design, offering new ways to build, design, innovate and operate to services, products and organisations well outside of the Australian web industry’s traditional focus.
http://www.webdirections.org/resources/dan-hill-closing-keynote-15-years-in/
Tagged with web directions wds09 conference dan hill bbc monocle design
-
Mark Boulton — Designing grid systems
Grid systems have been used in print design, architecture and interior design for generations. Now, on the web, the same rules of grid system composition and usage no longer apply. Content is viewed in many ways; from RSS feeds to email. Content is viewed on many devices; from mobile phones to laptops. Users can manipulate the browser, they can remove content, resize the canvas, resize the typefaces. A designer is no longer in control of this presentation. So where do grid systems fit in to all that?
http://www.webdirections.org/resources/mark-boulton-designing-grid-systems/
