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Tagged with “technology” (22) activity chart

  1. 5by5 | The Frequency #24: The Pig as the Noodles

    5by5 - The Frequency #24: The Pig as the Noodles

    http://5by5.tv/frequency/24

    —Huffduffed by dealingwith 6 months ago

  2. BBC - Podcasts - Four Thought: Russell M. Davies 21 Sept 2011

    Four Thought talks include stories and ideas which will affect our future, in politics, society, the economy, business, science, technology or the arts. Recorded live, the talks are given by a range of people with a new thought to share.

    After the internet and social media, what will be the next technological revolution? Writer, blogger and social entrepreneur Russell M. Davies argues that like the early days of blogging, we are about to witness another flowering of individual creativity. This time, he says, it will unleash "all sorts of interesting gadgety things", and determine our relationships with them. "It’s about making your own stuff, which might be a bit silly and a bit trivial and pointless, but you get the satisfaction of making it yourself," he says. This revolution in individual gadgetry - and designing our relationship with them - will prove "exciting, radical, life-affirming stuff". Four Thought is a series of talks which combine thought provoking ideas and engaging storytelling. Recorded in front of an audience at the RSA in London, speakers take to the stage to air their latest thinking on the trends, ideas, interests and passions that affect our culture and society.

    http://www.bbc.co.uk/podcasts/series/fourthought

    —Huffduffed by banterability one year ago

  3. Emotional Design for the World of Objects

    Welcome to the world of atoms. Remember when the mantra was that bits were more important than atoms? That we could dispense with physical things because information was all that mattered? Well, that was nonsense then and it is nonsense now.

    The human body is part of the physical world. It savors touch and feeling, movement and action. How else to explain the popularity of physical devices, of games that require gestures, and full-body movement?

    Want to develop for this new world? There are new rules for interacting with the world, new rules for the developers of systems. But the new rules still follow the old principles. Let’s not throw away the old lessons of interaction. In fact, these become even more important than ever before. And yes, there are some new things to learn as well, new technologies to master, new words to learn.

    Today the need is for complex, rich, emotionally satisfying things. It is no longer just about function and service. Those are still important, but they are taken for granted. Today we must add convenience and comfort, fun and excitement, pleasure. We needed to develop applications that both delivered real value but also was high in emotional value, experience, and engagement.

    http://2011.dconstruct.org/conference/don-norman

    Dr. Don Norman is the author or co-author of fourteen books, with translations into sixteen languages, including: The Design of Everyday Things, Things That Make Us Smart, and The Invisible Computer. Business Week has called this the bible of the ‘post PC’ thinking. His latest book, Emotional Design: Why we love (or hate) everyday things marks the transition from usability to aesthetics, but with the emphasis on a well-rounded, cohesive product that looks good, works well, and gives pride to the owner. The well-rounded product, says Don, will enhance the heart as well as the mind, being a joy to behold, to use, and to own.

    —Huffduffed by banterability one year ago

  4. Pocket Scale

    I punch in a keycode and enter the office. Three steps through the door I swipe my travelcard against an old wooden box, which starts spitting out a radio station based on forty million people’s answer to the question ‘What songs would a Joy Division fan like?’ The sexyfuture arrived yesterday, and it colonised my pockets.

    Even on the days you leave your phone at home, you carry enough hacked objects to unlock space and time, provided you find the right door. What should we be thinking about as we bring our products to life? What are we strapping to our keyrings? And what does all of this mean for a scale we’ve been familiar with for centuries?

    Matthew will empty his pockets live at dConstruct to find out, revealing the five things he’s carrying around with him in Brighton and why.

    http://2011.dconstruct.org/conference/matthew-sheret

    Writer and editor Matthew Sheret is Last.fm’s Data Griot, using everything from tweets to radio scripts to tell stories about Last.fm’s numbers.

    He has worked for the likes of Newspaper Club, 4iP, Thomson Reuters and Dentsu London and in 2008 co-founded We Are Words Pictures, an ad-hoc team of comic book creators who promote the work of up-and-coming creators.

    In his spare time he edits and publishes the anthology Paper Science and plays with Lego.

    —Huffduffed by banterability one year ago

  5. Reality is Plenty

    Lately, Augmented Reality (AR) has come to stand for the highest and deepest form of synthesis between the digital and physical worlds. Slavin will outline an argument for rethinking what really augments reality and what the benefits are, as well as the costs.

    Rather than considering AR as a technology, we will consider the goals we have for it, and how those are best addressed. Along the way, we’ll look at the history and future of seeing, with a series of stories, most of which are mostly true.

    AR may be where all this goes. But how it gets there, and where there is, is up for debate. This is intended to serve to start or end that debate, or at a minimum, to bring the conference to a close by pointing at the future, perhaps in the wrong direction.

    http://2011.dconstruct.org/conference/kevin-slavin

    Kevin Slavin is the Managing Director and co-Founder of area/code. He has worked in corporate communications for technology-based clients for 13 years, including IBM, Compaq, Dell, TiVo, Time/Warner Cable, Microsoft, Wild Tangent and Qwest Wireless.

    Slavin has lectured at the Cooper Union for the Advancement of Science and Art, the American Institute of Graphic Arts, and the Parsons School of Design, and has written for various publications on games and game culture. His work has received honors from the AIGA, the One Show, and the Art Directors Club, and he has exhibited internationally, including the Frankfurt Museum für Moderne Kunst.

    —Huffduffed by banterability one year ago

  6. Mac Power Users #55: Workflows with Adam Lisagor - 5by5

    Mac Power Users #55: Workflows with Adam Lisagor - 5by5

    http://5by5.tv/mpu/55

    —Huffduffed by banterability one year ago

  7. Spark Special – Marshall McLuhan: Tomorrow Is Our Permanent Address

    Spark presents a special hour of Marshall McLuhan-inspired programming called, Tomorrow Is Our Permanent Address, named after one of McLuhan’s own witty turns of phrase. Today marks the centenary of McLuhan’s birth, and what better way to celebrate than exploring the theories of a man who has been credited with predicting the future of technology.

    Includes - Why The Medium is Still The Message - The Networked City - From Rare to Everywhere (and back again!) - The Googlization of Everything

    —Huffduffed by paperbits one year ago

  8. When Patents Attack! | This American Life

    Why would a company rent an office in a tiny town in East Texas, put a nameplate on the door, and leave it completely empty for a year? The answer involves a controversial billionaire physicist in Seattle, a 40 pound cookbook, and a war waging right now, all across the software and tech industries.

    We take you inside this war, and tell the fascinating story of how an idea enshrined in the US constitution to promote progress and innovation, is now being used to do the opposite.

    http://www.thisamericanlife.org/radio-archives/episode/441/when-patents-attack

    —Huffduffed by paperbits one year ago

  9. Sherry Turkle: Expecting More from Technology and Less from Each Other

    MIT professor of technology and society Sherry Turkle discusses the effect our technology has on our social relationships and her new book, Alone Together: Why We Expect More from Technology and Less from Each Other. Consider Facebook—it’s a form of human contact, only easier to engage with and easier to avoid. Developing technology promises closeness. Sometimes it delivers, but much of our modern life leaves us less connected with people and more connected to simulations of them. In Alone Together, Sherry Turkle explores the power of our new tools and toys to dramatically alter our social lives. It’s an exploration of what we are looking for—and sacrificing—in a world of electronic companions and social networking tools, and an argument that, despite the hand-waving of today’s self-described prophets of the future, it will be the next generation who will chart the path between isolation and connectivity.

    http://forum-network.org/lecture/sherry-turkle-why-we-expect-more-technology-and-less-each-other

    —Huffduffed by paperbits one year ago

  10. James Gleick On The History Of Information : NPR

    In his book The Information: A History, A Theory, A Flood, James Gleick writes of information sharing through the ages, from African talking drum languages to telegraphs, telephones and the internet. Google search guru Scott Huffman also joins to talk about how Google refines the search for information on the internet.

    http://www.npr.org/2011/06/17/137250835/james-gleick-on-the-history-of-information

    —Huffduffed by paperbits one year ago

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