The Seven Rules for Great Web Application Design

In this lively and interactive session, Robert Hoekman, Jr., the author of ‘Designing the Obvious’ and ‘Designing the Moment’, uses the audience to reveal the 7 essential design principles for achieving great application design and the psychology behind them. And he does it all without a single bullet point (gasp!).

Also huffduffed as…

  1. The Seven Rules for Great Web Application Design

    —Huffduffed by markirby on March 24th, 2009

  2. SxSW2009; The Seven Rules for Great Web Application Design

    —Huffduffed by oli on May 11th, 2009

  3. The Seven Rules for Great Web Application Design

    —Huffduffed by carl on April 8th, 2009

  4. The Seven Rules for Great Web Application Design [SxSW 2009]

    —Huffduffed by plindberg on March 21st, 2009

  5. The Seven Rules for Great Web Application Design

    —Huffduffed by Indyplanets on May 17th, 2009

  6. The Seven Rules for Great Web Application Design

    —Huffduffed by tommorris on March 19th, 2009

  7. The Seven Rules for Great Web Application Design

    —Huffduffed by Jorge on March 26th, 2009

  8. The Seven Rules for Great Web Application Design

    —Huffduffed by j4mie on August 11th, 2009

  9. The Seven Rules for Great Web Application Design

    —Huffduffed by marshallkirkpatrick on August 9th, 2009

  10. The Seven Rules for Great Web Application Design

    —Huffduffed by jimbrayton on March 22nd, 2009

  11. The Seven Rules for Great Web Application Design

    —Huffduffed by adewale on June 10th, 2009

  12. The Seven Rules for Great Web Application Design

    —Huffduffed by boagworld on April 6th, 2009

  13. The Seven Rules of Great Web Application Design

    —Huffduffed by dmkash on April 23rd, 2009

  14. The Seven Rules for Great Web Application Design

    —Huffduffed by jeffvancampen on May 21st, 2009

  15. The Seven Rules for Great Web Application Design

    —Huffduffed by briansuda on August 12th, 2009

  16. The Seven Rules for Great Web Application Design

    —Huffduffed by fredbradley on May 13th, 2009

  17. The Seven Rules of Great Web Application Design

    —Huffduffed by mealybar on May 15th, 2009

  18. The Seven Rules of Great Web Application Design

    —Huffduffed by mislav on May 19th, 2009

  19. The Seven Rules for Great Web Application Design

    —Huffduffed by tmarkiewicz on August 10th, 2009

  20. The Seven Rules for Great Web Application Design

    —Huffduffed by iamdanw on October 26th, 2009

  21. Seven Rules for Great Web App design

    —Huffduffed by joshuacc on December 17th, 2009

  22. The Seven Rules of Great Web Application Design

    —Huffduffed by roy on August 30th, 2010

  23. The Seven Rules for Great Web Application Design

    —Huffduffed by christopherdebeer on September 7th, 2010

Possibly related…

  1. Hagan Rivers – Simplifying Complex Applications » UIE Brain Sparks

    It’s easy for applications to get overcomplicated and bogged down with data – especially in an enterprise setting. It’s hard to keep track of so many different things. When dashboards and widgets are employed, the goal is to make your life easier, but often that’s not the result. The solution—simplify these applications for specific use cases and give the right people the right information they need for their given task.

    Hagan Rivers, of Two Rivers Consulting, spends her time meeting with teams to show them exactly how to streamline these complex applications. Whether it’s an app for managing purchase orders or hospital patients, there is a lot to consider. Hagan expresses the value of taking a step back and sifting through the complexity. This allows you to untangle the necessary bits to arrive at a better focus.

    —Huffduffed by jaronbarends one year ago

  2. SpoolCast: Visual Design for Web Applications with David Rivers

    http://www.uie.com/brainsparks/2011/01/27/spoolcast-visual-design-for-web-applications-with-david-rivers/

    —Huffduffed by ideasatrandom 2 years ago

  3. Emotional Design for the World of Objects

    Welcome to the world of atoms. Remember when the mantra was that bits were more important than atoms? That we could dispense with physical things because information was all that mattered? Well, that was nonsense then and it is nonsense now.

    The human body is part of the physical world. It savors touch and feeling, movement and action. How else to explain the popularity of physical devices, of games that require gestures, and full-body movement?

    Want to develop for this new world? There are new rules for interacting with the world, new rules for the developers of systems. But the new rules still follow the old principles. Let’s not throw away the old lessons of interaction. In fact, these become even more important than ever before. And yes, there are some new things to learn as well, new technologies to master, new words to learn.

    Today the need is for complex, rich, emotionally satisfying things. It is no longer just about function and service. Those are still important, but they are taken for granted. Today we must add convenience and comfort, fun and excitement, pleasure. We needed to develop applications that both delivered real value but also was high in emotional value, experience, and engagement.

    http://2011.dconstruct.org/conference/don-norman

    Dr. Don Norman is the author or co-author of fourteen books, with translations into sixteen languages, including: The Design of Everyday Things, Things That Make Us Smart, and The Invisible Computer. Business Week has called this the bible of the ‘post PC’ thinking. His latest book, Emotional Design: Why we love (or hate) everyday things marks the transition from usability to aesthetics, but with the emphasis on a well-rounded, cohesive product that looks good, works well, and gives pride to the owner. The well-rounded product, says Don, will enhance the heart as well as the mind, being a joy to behold, to use, and to own.

    —Huffduffed by swatik 2 months ago