Behavior Design: Stop Being Neutral, Start Influencing Decisions

Design traditionally focuses on creating products and services that recognize an existing behavior and work to support it. The next wave will be products and services that motivate and incentivize change. Design can help us be better at what we do and make us do better things. We are in the age of aware tech. People are receiving vast amounts of data about their own actions and patterns. We need to provide them with clever ways to act on that information. Moreover, companies and organizations are seeking out ways to influence customer choices and create social impact, but many designers are hesitant to pursue work that makes choices for people. Design has always had an influence, whether recognized or not. It’s time to start seeing that all design choices have an impact, and to start working towards changing the way we live for the better.

http://schedule.sxsw.com/events/event_IAP7330

Also huffduffed as…

  1. Behavior Design: Stop Being Neutral, Start Influencing Decisions

    —Huffduffed by iamdanw on March 24th, 2011

  2. Behavior Design: Stop Being Neutral, Start Influencing Decisions

    —Huffduffed by roy on June 8th, 2011

  3. Behavior Design: Stop Being Neutral, Start Influencing Decisions

    —Huffduffed by adrogersam on June 1st, 2011

Possibly related…

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    Robert Fabricant, Frog Design Inc

    Jeffrey Bardzell, Indiana University

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    http://sxsw.com/node/1492

    —Huffduffed by grattucker 3 years ago

  2. Designing for Irrational Behavior

    The core of sustainability efforts is behavior change, understanding patterns of behavior and developing models for motivating sustainable behavior change. This approach assumes a rational response from the consumer. However, most decisions are irrational. This panel will examine how to motivate people to make sustainable changes by appealing to their emotions instead.

    download

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    —Huffduffed by dealingwith 4 years ago

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    —Huffduffed by gmulder 2 years ago