All In The Mind: 14 Dec 10
Tue, 14 Dec 10
Duration: 29 mins
Claudia Hammond looks at how social networking is changing adoption
All In The Mind: 14 Dec 10
Tue, 14 Dec 10
Duration: 29 mins
Claudia Hammond looks at how social networking is changing adoption
Tagged with adpotion social networking
Do video games cause aggressive tendencies and other negative behaviors? How can games create positive impacts on players and society? Could My.BarackObama.com really be considered “the most influential ‘video game’” in recent history? Gene Koo of the Berkman Center and Scott Seider of Boston University tackle a few of these fascinating questions.
As a Media Critic, he analyzes both the Medium & the Message. As an author, he infuses mysteries with cutting edge forensics and infuses science fiction with philosophical meaning. As a Professor, he’s analyzed societal behavior in response to our changing techology world. Kojo sits down with the Multi-platformed Paul Levinson.
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With Tom Levin, a media theorist at Princeton, we are catching up with not just the everyday “fabulousness” of “surveillent narcissism,” but a wider wave of misgivings about the digital information revoluton — questions, complaints and reassessments being raised by, for example, Jaron Lanier, Daniel Gelernter and Jonathan Zittrain, among others. “The only hope for social networking sites from a business point of view,” Lanier writes, “is for a magic formula to appear in which some method of violating privacy and dignity becomes acceptable.”
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http://www.radioopensource.org/thomas-y-levin-surveillent-narcissism-and-other-digital-doubts/