Storyboard Podcast: The Curse of Cow Clicker

Game developer and academic Ian Bogost sees infinite potential in games. To him, they hold the ability to convey artistry or experiential learning beyond base-level enjoyment. His titles like Jetset (you’re a swamped TSA security worker!) or Disaffected! (a Kinko’s employee battling customers you can’t satisfy!) definitely fit the vision.

Cow Clicker was no different.

Also huffduffed as…

  1. Storyboard Podcast: The Curse of Cow Clicker

    —Huffduffed by zzot on January 5th, 2012

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