Even though technology evolved at a crazy pace the last 100 years, the humble button has stayed at the center of it all. What is its past, its future? Why is it important? What does it say about the interaction between humans and technology? Pictures, stories, revelations, maybe movies.
Tagged with “interface” (5)
The audio was recorded at An Event Apart Seattle 2009. The session description was as follows:
On its surface, Amazon.com just seems like a large e-commerce site, albeit a successful one. Its design isn’t flashy, nor is it much to write home about. But deep within its pages are hidden secrets — secrets that every designer should know about.
If one looks closely at what the team at Amazon has built, it’s filled with innovative functionality and clever designs, all of which creates a delightful experience for its users and directly produces regular profits for its shareholders. But not all is perfect. Some design changes in the last few years have not been the success that the team had hoped for. Amazon’s exceptional qualities and imperfections are critical knowledge for any designer that wants to dig deep into what makes the site tick.
In this entertaining presentation, Jared will share some of UIE’s latest research into the hidden treasures of (the) Amazon. You’ll learn:
- The simple Yes/No question that increased revenues by more than $1 billion
- The elegant subtlety of Amazon’s security system
- Why Amazon’s business model is more than meets the eye (and why designers need to care) The wins and losses that Amazon has had with social media functionality
Ryan Singer talks about specific techniques on crafting clear user interfaces. He challenges the audience to abandon the term “Usability” but rather thinking about interfaces in terms of clarity, making things easy, fast and fun. Ryan approaches interface design by first focusing on the Screen, then the Flow, and finally the Language.
I just interviewed Mark Coleran. Mark is a visual and interface designer. Part of his work has been in designing “fantasy user interfaces”: the computer interfaces that you see in movies. He’s designed interfaces for films that include Mission Impossible 3, The Island, The Bourne Identity, and Children of Men. There’s been a bit of a stir about Mark’s work lately, though Mark is keen to point out that he’s hardly the only person doing this work. I wanted to find out how you design computer visuals that are more dramatic than, well, actually using a computer.
Jeremy Keith from Clearleft discusses his session at 2008’s UI13 conference called Ajax Design Considerations that Tim attended. What do UX professionals need to know about Ajax to best make use of it in websites and web applications? And why is Jeremy’s title at Clearleft currently "Lineman for the County"?