Why Mobile Apps Must Die

Mobile apps are on a clear trajectory for failure. It’s just not possible to have an app for every device in my house, every product I own and every store I enter. Much like Yahoos original hierarchy gave way to Google’s search, applications have to give away to a "just in time" approach to applications. This talk will explain how applications must give way to a more universal approach to application distribution, one based on the mobile web and cloud services. The problem of course, is that the mobile web has both hands tied behind its back. Any mobile app today is locked away behind a browser ghetto: in effect, a sub OS inside a larger mobile OS. This isn’t just an arbitrary technology debate, a just-in-time approach to application functionality can unleash entirely new sets of application, ones which are impossible with native apps. This talk will layout how this problem can be fixed, and what changes need to take place, outside of just HTML5, for it to happen.

Presented by Scott Jenson at the Breaking Development Conference held in September 2011 in Nashville, TN.

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  1. Why Mobile Apps Must Die

    Mobile apps are on a clear trajectory for failure. It’s just not possible to have an app for every device in my house, every product I own and every store I enter. Much like Yahoos original hierarchy gave way to Google’s search, applications have to give away to a "just in time" approach to applications. This talk will explain how applications must give way to a more universal approach to application distribution, one based on the mobile web and cloud services. The problem of course, is that the mobile web has both hands tied behind its back. Any mobile app today is locked away behind a browser ghetto: in effect, a sub OS inside a larger mobile OS. This isn’t just an arbitrary technology debate, a just-in-time approach to application functionality can unleash entirely new sets of application, ones which are impossible with native apps. This talk will layout how this problem can be fixed, and what changes need to take place, outside of just HTML5, for it to happen.

    Presented by Scott Jenson at the Breaking Development Conference held in September 2011 in Nashville, TN.

    —Huffduffed by hawbsl one year ago

  2. Designing Mobile Web Experiences

    Learn how to think about and design for Web organization, actions, inputs, and layout on a small screens. Luke will share the latest design best practices to create a great mobile Web experience for your customers.

    Presented by Luke Wroblewski at the Breaking Development Conference held in September 2011 in Nashville, TN.

    —Huffduffed by bdconf one year ago

  3. Casting Off Our Desktop Shackles

    No matter how much we try to put ourselves into a mobile first mentality, it is hard for us to do so fully. Our access to PCs prevents us from experiencing mobile the way many in the world do.

    We’re currently fighting for parity among experiences. We’re arguing that the mobile version shouldn’t be a dumbed down version of the desktop site.

    But we’ve set our sights too low. In a true Mobile First world, the mobile version should be the best experience. Mobile shouldn’t just match the desktop experience, it should exceed it.

    Presented by Jason Grigsby at the Breaking Development Conference held in September 2011 in Nashville, TN.

    —Huffduffed by bdconf one year ago