andybudd
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Andy Budd
I run a small design consultancy in Brighton with a few of my friends. I really enjoy my work as it allows me to exercise my creativity on a daily basis. Consequently you can always find me talking about design and going to design related events.
There are no people in andybudd’s collective.
Huffduffed
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The FedEx UX Journey, Part 1: The genesis and early progress of FedEx’s UX practice | UX Magazine
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Fear Is the Mind-killer by Jeremy Keith
These opening remarks were delivered at a debate on The Digital Economy Act held in Brighton in April 2010.
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Seth Godin And Tim Ferriss Interview
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Raph Koster – The Core of Fun (ETech 2007)
This talk was given as a keynote at the O’Reilly Emerging Technology Conference in 2007. It is about the core elements of "deep structure" that go into making something fun — particularly web apps and social media. The talk is also available as a PDF (1.9 MB). and as an MP3 you can download so you can follow along.
PDF: http://www.raphkoster.com/gaming/etech07/TheCoreOfFun.pdf
Tagged with raphkoster gaming theoryoffun etech gaming
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Constance Steinkuehler
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Download
Prototyping Seminar Follow-up
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Alex Wright of The New York Times
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Nathan Shedroff
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SpoolCast: Steve Portigal’s Deep Dive Interviewing Tips Revisited
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With Persuasive Tech, Computers Know Best
Can a computer help you quit smoking, watch less TV, or improve your eating habits? Researchers are studying how people interact with their devices — and how "persuasive technologies" might help us stay on track.
Such devices could be as simple as a pillbox that reminds a patient to take medication, or as complicated as the design of computer applications that encourage users to return to a Web site and interact with it.
