andybudd / Andy Budd

I run a small design consultancy in Brighton with a few of my friends. I really enjoy my work as it allows me to exercise my creativity on a daily basis. Consequently you can always find me talking about design and going to design related events.

There are no people in andybudd’s collective.

Huffduffed (97) activity chart

  1. The FedEx UX Journey, Part 1: The genesis and early progress of FedEx’s UX practice | UX Magazine

    http://uxmag.com/strategy/the-fedex-ux-journey-part-1

    —Huffduffed by andybudd 2 years ago

  2. Fear Is the Mind-killer by Jeremy Keith

    These opening remarks were delivered at a debate on The Digital Economy Act held in Brighton in April 2010.

    From: http://adactio.com/articles/1662/

    —Huffduffed by andybudd 2 years ago

  3. Seth Godin And Tim Ferriss Interview

    —Huffduffed by andybudd 2 years ago

  4. Raph Koster – The Core of Fun (ETech 2007)

    This talk was given as a keynote at the O’Reilly Emerging Technology Conference in 2007. It is about the core elements of "deep structure" that go into making something fun — particularly web apps and social media. The talk is also available as a PDF (1.9 MB). and as an MP3 you can download so you can follow along.

    PDF: http://www.raphkoster.com/gaming/etech07/TheCoreOfFun.pdf

    —Huffduffed by andybudd 2 years ago

  5. Constance Steinkuehler

    —Huffduffed by andybudd 2 years ago

  6. Download

    Prototyping Seminar Follow-up

    —Huffduffed by andybudd 2 years ago

  7. Alex Wright of The New York Times

    From http://karelvredenburg.podbean.com/2010/01/22/uxdc36-alex-wright-of-the-new-york-times/

    —Huffduffed by andybudd 2 years ago

  8. Nathan Shedroff

    From http://www.core77.com/about/hosts.asp

    —Huffduffed by andybudd 2 years ago

  9. SpoolCast: Steve Portigal’s Deep Dive Interviewing Tips Revisited

    From http://www.uie.com/brainsparks/2010/05/11/spoolcast-steve-portigals-deep-dive-interviewing-tips-revisited/

    —Huffduffed by andybudd 2 years ago

  10. With Persuasive Tech, Computers Know Best

    Can a computer help you quit smoking, watch less TV, or improve your eating habits? Researchers are studying how people interact with their devices — and how "persuasive technologies" might help us stay on track.

    Such devices could be as simple as a pillbox that reminds a patient to take medication, or as complicated as the design of computer applications that encourage users to return to a Web site and interact with it.

    —Huffduffed by andybudd 3 years ago

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