adactio / tags / design

Tagged with “design” (68) activity chart

  1. The Human Interface (or: Why Products are People, Too) – Christopher Fahey

    We can no longer ask users to think like machines just to be able to use software. Instead, our systems must act more like people. User experience designers, in turn, need to stop thinking about interfaces as dumb control panels for manipulating machines and data and start thinking about them as human beings.

    In this talk, Christopher Fahey explores diverse areas of non-digital human experience in order to frame and showcase some of the most exciting current and emerging user experience design practices, ultimately inspiring designers to humanize their interfaces.

    From http://www.boxesandarrows.com/view/ia-summit-10-day-3

    —Huffduffed by adactio 4 months ago

  2. Simple Steps to Great Web Design by Matthew Smith

    Creating beautiful web design is largely a matter of mastering a handful of simple techniques. The best designs employ systems of color, contrast, typography, and white space to achieve hierarchy, balance, and rhythm. The rest is just ingenuity and creativity. Matthew will review dozens of great and nearly great sites, explaining how to raise the bar on your next design.

    From http://sxsw.com/node/4855

    —Huffduffed by adactio 4 months ago

  3. The Pipeline 12: Liz Danzico

    Dan Benjamin interview Liz Danzico, a designer, educator, editor, and an independent information architecture and user experience consultant. Liz has worked with companies like Barnes & Noble, Happy Cog, Razorfish, and more. She worked with Boxes and Arrows as editor-in-chief for nearly seven years, and was director of experience strategy for AIGA.

    Dan and Liz discuss design, curating, the importance of user experience, writing for the web, inspiration, the future of the web and social networks, and where we’re headed as an online community.

    http://5by5.tv/pipeline/12

    —Huffduffed by adactio 4 months ago

  4. The Big Web Show 1: Web Fonts

    Jeffrey Zeldman and Dan Benjamin grill Ethan Dunham of Fontspring and Font Squirrel and Jeffrey Veen of Typekit (and other sites, too numerous to name) about one of your favorite subjects, “real fonts on your website” in this, our inaugural episode.

    —Huffduffed by adactio 4 months ago

  5. The Art & Science of Seductive Interactions

    Usability? Meh. Let’s talk about persuasion. Are you designing serendipity, arousal, rewards and other seductive elements into your applications? We’ll discuss specific ways that sites like Dopplr, iLike and LinkedIn leverage basic human psychology to motivate and shape online behaviors.

    From http://sxsw.com/node/4830

    —Huffduffed by adactio 4 months ago

  6. Elliot Jay Stocks — Progressive enhancement

    In the summer of ‘07 in a flood-soaked Oxford, England, Elliot appeared on stage for the very first time. His presentation, ‘Progressive Enhancement & Intentional Degradation’, looked at how to reward modern browsers with the latest CSS tricks and punish IE by dropping certain site features. Over two years later, what has changed? We’re starting to see the ideology of progressive enhancement — especially with CSS3 — spread throughout the web design community, but more work needs to be done.

    What can we do to spread the message further and design a better-looking web faster? Elliot will look at how features of the CSS2.1 and CSS3 specs can enhance your websites and he’ll examine the implication of using such techniques. He’ll look at the issues surrounding font embedding and the recent development of the font-as-service; the arguments about browser support; the potentially controversial irrelevance of validation; and how we can attempt to reach the future sooner by writing forward-thinking code. In this motivational presentation Elliot will urge you to embrace the techniques of modern web design and to stop worrying about the so-called restraints.

    http://www.webdirections.org/resources/elliot-jay-stocks-progressive-enhancement/

    —Huffduffed by adactio 4 months ago

  7. This Is Your Brain On Design: How neuroscience can help us create better user experiences – Andrew Hinton

    Ever wondered why you just can’t seem to get through to some people? Or how users can do such unpredictable things with your designs? Or even why you sometimes look back on a project and wonder, ””what the heck was I thinking when I did that?”“

    In this presentation, Andrew Hinton examines recent research in neuroscience and related fields, pointing out how some surprising discoveries not only affect the designs we create, but how we should go about creating them.

    From http://www.boxesandarrows.com/view/ia-summit-10-day-1

    —Huffduffed by adactio 4 months ago

  8. Luke Wroblewski, The Want Interview

    Our talk with the former Chief Design Architect at Yahoo! covers his new book, Web Form Design, and includes advice on how to explain the importance of web form design to the folks in the corner offices. We talk about the digitization of objects and how removing obstacles makes a product more desirable.

    http://wantmag.com/release/001/2010/04/luke-wroblewski/

    —Huffduffed by adactio 4 months ago

  9. Mark Boulton on design

    Mark Boulton recently spoke via Skype to my User-Centered Interface Design class at The Art Institute of Atlanta on the principles of design as they apply to the web, and his experience in the industry.

    —Huffduffed by adactio 4 months ago

  10. Designing Social Interfaces

    Jared Spool interviews Erin Malone and Christian Crumlish, authors of the new book, Designing Social Interfaces. An outgrowth from creating the Yahoo! Design Pattern Library, the book is a perfect repository for anyone planning, designing, and building social aspects into their applications.

    Jared discusses several points with Erin and Christian, including,

    • How the book became a huge collection of social design elements and how people are using Designing Social Interfaces in the wild
    • Could a better understanding of social design patterns have helped Google launch Buzz with less blowback?
    • Expecting to build a community on your site, versus leveraging existing communities (for example, Facebook Connect)
    • The growth of social in new contexts (mobile, new audiences)

    From http://www.uie.com/brainsparks/2010/04/09/spoolcast-crumlish-and-malone-design-the-social-in/

    —Huffduffed by adactio 4 months ago

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