Design patterns for brochureware and editorial sites are well-established. In fact, they’re so simple and formulaic that even waterfall development processes can churn them out. A producer has an idea, a designer mocks it up in Photoshop and then client side types and engineers go all agile on its ass.
Tagged with “networks” (25)
Why is it that every single social network community site makes you re-enter all your personal profile info (name, email, birthday, URL etc.) and re-add all your friends? With new social networks being launched nearly every week, the problem of social network fatigue has gone from being a geeky early adopter problem to being much more widespread.
Can you build a successful website that nobody ever has to visit?
Materialising and Dematerialising A Web of Data. (Or What We’ve Learned From Printing The Internet Out) — dConstruct Audio Archive
A couple of years back Tom Coates talked at dConstruct about ’Designing For A Web of Data’, about the idea that your data, the bits that represent you and are useful or interesting to you on the web, are escaping the confines of particular websites and are getting smeared around the web through services and APIs and widgets and myriad other things. (I hope I’m paraphrasing him fairly.) And then, last year, Matts Jones and Biddulph took that on more and talked about ’Designing For The Coral Reef’ and about how they were spreading Dopplr via that web of data, and onto devices, and asynchronous infrastructures and distributed interwoven systems, and slippy maps and geography, and there was a rubber duck in there somewhere as well.
In the 1980s geophysicist Andy Hildebrand was working for Exxon analysing seismic survey data. Hildebrand created digital signal processing software that took recordings of waves travelling through the ground from dynamite explosions and processed them to find hidden pockets of oil.
In 2013 the software has a new name and a very different purpose. You can hear its output on the radio, on YouTube and on X-Factor. No longer a tool for geophysicists but for pop stars. Auto-Tune uses the same process that identified underground rock layers to make vocals sound pitch perfect. To an algorithm there is no difference between Kanye’s voice and an oil deposit.
Auto-Tune isn’t the only technology shaping our lives in unexpected ways. In this talk we’ll look at our software mediated world, it’s consequences and our role in it as creators.
Dan W. makes things. Sometimes those things are made of atoms. Sometimes they are made of bits.
Display Cabinet is a mixture of both. And even the purely digital services Arrivals and When Should I Visit? are designed to make smooth your journey through the world of atoms and matter by giving you easy access to information from the networked world of bits.
Dan works at Pervasive Media Studio in Bristol. You can find his scrapbook on Tumblr where he documents the seemingly science-fictional collisions of technology and society that he sees happening all around.
It begins to look as if we might have been wrong. All those predictions driving us forward throughout history have brought us finally to the unexpected realisation that the future is, suddenly, no longer what it used to be. Oops.
Native applications are a remnant of the Jurassic period of computer history. We will look back on these past 10 years as the time we finally grew out of our desktop mindset and started down the path of writing apps for an infinite number of platforms. As the cost of computation and connectivity plummets, manufacturers are going to put ‘interactivity’ into every device. Some of this will be trivial: my power adaptor knows it’s charging history. Some of it will be control related: my television will be grand central for my smart home. But at it’s heart, we’ll be swimming in world where every device will have ‘an app’. What will it take for us to get here, what technologies will it take to make this happen?
This talk will discuss how the principles of the open web must apply not only to prototocols but to hardware as well. How can we build a ‘DNS for hardware’ so the menagerie of devices has a chance for working together?
Scott Jenson used to work at Apple, developing the Human Interface guidelines and working on the Newton, no less. He also worked at Symbian and Google so he knows all about mobile devices of all kinds.
Scott is currently Creative Director at Frog Design where he has been writing about the coming zombie apocalypse.
Our brains are filled with billions of neurons. Neuroscientist Sebastian Seung explains how mapping out the connections between those neurons might be the key to understanding the basis of things like personality, memory, perception, ideas and mental illness.
Economist and trend-spotter Jeremy Rifkin predicts that the evolution of energy production and distribution — from fossil fuels to more decentralized renewable energy — will transform the global economy. He joins us to discuss his latest book, "The Third Industrial Revolution: How Lateral Power is Transforming Energy, the Economy, and the World."
From edge.org: http://edge.org/conversation/geoffrey-west
For the past few years Geoffrey West, a physicist former president of SantaFe Institute has been calling for "a science of how city growth affects society and environment".
After years of focusing on scalability of cities and urban environments, West, is now is bringing "some of the powerful techniques, ideas, and paradigms developed in physics over into the biological and social sciences". He is looking at a bigger picture and asking the following question: "to what extent can biology and social organization (which are both quintessential complex adaptive systems) be put in a more quantitative, analytic, mathemitizable, predictive framework so that we can understand them in the way that we understand ‘simple physical systems’?’
Page 1 of 3Older