In the first part of this episode we discuss a couple of basics about SecondLife (scaling, partitioning, etc). The second part specifically looks at how the dev team tackled a number of interesting problems in the context of executing their own LSL scripting language on top of Mono.
"… In this episode of the podcast, Joel and Jeff sit down with Miguel de Icaza of the Mono project to discuss Mono, Silverlight / Moonlight, and the pros and cons of open sourcing your code." From http://blog.stackoverflow.com/2009/07/podcast-61/
At Xamarin Evolve 2013, I caught up with Xamarin CTO Miguel de Icaza after his keynote. It’s been a while since I last chatted with Miguel, so it was great to catch up. Clearly, he and team have been
Nels “Mark of the Ninja” Anderson joins us to discuss facts and controversy surrounding history, technology, and countermeasures of shinobi no mono! Part 1 of 2.