Shaun is a master of all trades. He’s a talented designer, develops for multiple platforms, and even writes his own music and game soundtracks. You might know him from webapps like Mint and Fever, but in this episode of The Box we’re gonna talk about his 2 games: Horror Vacui 2 and the upcoming Mimeo.
Also huffduffed as…
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The Box - Episode 2: Shaun Inman
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The Box - Episode 2: Shaun Inman
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The Box - Episode 2: Shaun Inman
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The Box - Episode 2: Shaun Inman
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The Box - Episode 2: Shaun Inman
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The Box - Episode 2: Shaun Inman
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The Box - Episode 2: Shaun Inman
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The Box - Episode 2: Shaun Inman
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The Box - Episode 2: Shaun Inman
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The Box – Episode 2: Shaun Inman
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The Box - Episode 2: Shaun Inman
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The Box - Episode 2: Shaun Inman
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The Box - Episode 2: Shaun Inman
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The Box - Episode 2: Shaun Inman
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Shaun Inman interviewed on The Box
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The Box - Episode 2: Shaun Inman
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The Box - Episode 2: Shaun Inman
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The Box - Episode 2: Shaun Inman
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The Box - Episode 2: Shaun Inman
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The Box - Episode 2: Shaun Inman
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The Box - Episode 2: Shaun Inman
Possibly related…
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The Culture Of Gaming, Episode 1
Aleks Krotoski examines how computer gaming is affecting our culture – by creating genuine works of art, by altering our notions of storytelling, and by simple virtue of being the cultural medium many people spend most time attached to.
Computer or videogames have been around for 40 years, but the wider cultural implications have tended to be glossed over in favour of discussion of the size of the gaming economy and concerns about games’ social impact.
Yet in recent years the artfulness of games has grown so much that the Smithsonian in Washington DC is now hosting a major exhibition of gaming art.
New technology and the spread of games to phones, tablets and PCs are creating millions of new users.
The immersive possibilities of this uniquely-interactive medium are just being explored.
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Sorrow by Shaun Inman
Via Twitter: "Rerecorded my cover of @saltercane’s Sorrow properly."
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CBC: full interview on gaming with Jesse Schell
The current state of gaming, and the possible future of games.
