We have always allowed our imaginations to create other worlds as expressions of our wildest dreams, hopes and fears. The story and present state of our speculations are explored by Erik Davis, China Miéville, Adam Roberts and Tricia Sullivan. Chair, Sam Leith.
Lysander / collective / tags / future
Tagged with “future”
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Out of this World: Why science fiction speaks to us all
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Kevin Kelly on technology evolving beyond us
Kevin Kelly, a founding editor of Wired magazine, a former editor and publisher of the Whole Earth Catalog, and one of the most compelling thinkers about technology today, talks about his new book, What Technology Wants. Make no mistake: the singularity is near. Kelly discusses the technium–a broad term that encompasses all of technology and culture–and its characteristics, including its autonomy and sense of bias, its interdependency, and how it evolves and self-replicates. He also talks about humans as the first domesticated animals; extropy and rising order; the inevitability of humans and complex technologies; the Amish as technology testers, selecters, and slow-adopters; the sentient technium; and technology as wilderness.
Tagged with technology kevin kelly science future
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Make It So: Learning From SciFi Interfaces by Nathan Shedroff and Chris Noessel
Make It So explores how science fiction and interface design relate to each other. The authors have developed a model that traces lines of influence between the two, and use this as a scaffold to investigate how the depiction of technologies evolve over time, how fictional interfaces influence those in the real world, and what lessons interface designers can learn through this process. This investigation of science fiction television shows and movies has yielded practical lessons that apply to online, social, mobile, and other media interfaces.
http://2009.dconstruct.org/schedule/nathanshedroff/
Nathan Shedroff is the chair of the ground-breaking MBA in Design Strategy at California College of the Arts (CCA) in San Francisco, CA. This program melds the unique principles that design offers business strategy with a vision of the future of business as sustainable, meaningful, and truly innovative — as well as profitable.
http://2009.dconstruct.org/schedule/chrisnoessel/
Chris Noessel is an interaction designer and self-described “nomothete” (ask him directly about that one.) In his day job as a consultant with Cooper, he designs products, services, and strategy for a variety of domains, including health, financial, and software.
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Predictioneer: How to predict the future with game-theory
Speaker: Professor Bruce Bueno de Mesquita, Professor of Politics at NYU and Senior Fellow at Stanford’s Hoover Institution. Chair: Professor Richard Steinberg
