Jim McKelvey - Learning to be a Craftsman

Jim reveals why prototyping your own idea is essential to acquiring an understanding and making progress. He also explains that solving a real problem should be the only basis for starting a company and why searching for talented people is an invaluable endeavour.

Possibly related…

  1. Jason Cranford Teague – Prototyping a Responsive Design

    With the emergence of techniques like responsive web design, many of the traditional prototyping methods become difficult to employ. Sketches and wireframes have in some cases given way to HTML and CSS prototyping so that users and clients can experience a richer, more complete interaction.

    In his virtual seminar, Prototyping a Responsive Design, Jason Cranford Teague dove into some of his real-world experiences with prototyping. He shared insights and challenges he’s encountered through his agency and client work. His seminar prompted some great questions from our audience. Jason joins Adam Churchill to tackle some of those questions in this podcast.


    —Huffduffed by adactio one year ago

  2. Realtime Prototyping


    —Huffduffed by svenkaemper 2 years ago

  3. Nathan Curtis – Prototyping with HTML and CSS » UIE Brain Sparks

    Prototyping is an effective way to communicate design ideas. Static PDFs, PSDs, and wireframes can help get your point across but aren’t dynamic. Usually, any necessary changes are logged away as to-dos. They’re then taken back, fixed, and presented again.

    Nathan Curtis and the team at EightShapes are prototyping with HTML and CSS more in their design process. They find that employing these techniques leads to greater efficiency. Changes are updated as they’re being discussed, the team arrives at a consensus, and moves on.

    With many teams transitioning to an Agile development process, prototyping in HTML fits in perfectly. Being able to have discussions and make those design decisions in real time strengthens team cohesion.

    During this podcast, Nathan and Jared Spool discuss prototyping techniques in greater depth. Nathan is also presenting one of the daylong workshops at the User Interface 17 conference in Boston, November 5-7. For more information about Nathan’s and the other workshops, visit UIConf.com.


    —Huffduffed by adactio one year ago