Huffduffed from http://thisdeveloperslife.com/post/1-0-7-audacity
Also huffduffed as…
We are on the precipice of a new age in independent gaming, with more options than ever before for developers at every level to bring their dreams to life and share them with a public that is ravenous for new and innovative ideas. Stop focusing on all of the challenges that exist for indie developers in the world of big budget sequels, and explore the enormous user-generated content opportunities available to anyone interested in game design. Whether your goal is to make millions, or just get your ideas out into the world, this panel has something for you.
I talk to 2 developers in this episode, and toss in a story from myself at the end:
The first story comes from Sara J Chipps a Microsoft developer who lives on the East Coast.
The second story comes from Oren Eine (Ayende Rahien) about what life as a prison commander in Israel taught him about his career.
And finally there’s me (Rob) - talking about the "Coyote Contract" that was doomed to fail. So I gnawed off my own reputation to get out of it.
If consumers think of geodata as a commodity, what does that say for its future? What are the key data relationships? And what, if anything, will differentiate one offering from another? Our editors ponder these questions in light of evidence that consumers know and care little about who makes, manages and updates basemaps.