Where is the world of the web taking us and how far down the track of augmented reality are we? And, come to think of it, what is augmented reality?
Also huffduffed as…
In 2000, when the web was less than half the age it is now, when the concept of web standards was still not much more than an ember carefully nurtured by a small group of practitioners who might fairly have been called fanatics (and less charitably, but just as accurately, lunatics), John Allsopp wrote “A Dao of Web Design”.
Little did he know, and even less can he believe, that more than a decade later, an eon in internet years, it is still widely quoted by some of the web’s most well known and respected practitioners, and considered by some to be a seminal text in web design.
So, ten years later, what does John now think about his thesis, and his suggestions for developers? In a world of highly fragmented user experiences, across all manner of screen sizes and input modes, what now seems hopelessly naïve? What if anything, stands the test of time. And what, if anything, new has John learned as he has continued to develop with web technologies over the last 10 years.
Come and listen as John revisits a Dao of Web Design.
Continuing a popular @media tradition, the final session for day one, hosted by Jeremy Keith, will feature a handful of speakers discussing questions posed by conference attendees. Wear your flak jacket: there will be controversy!
- John Allsopp
- Hannah Donovan
- Simon Willison
- Christian Crumlish
Ori Inbar developed a passion for augmented reality (AR) ever since he realized that it will change every aspect of life and work we can think of. This realization has motivated him to become an industry start-up entrepreneur, a founder of a not-for-profit organization, an event organizer and a recognized speaker on topics related to augmented reality. Thus I was very happy to get him for an interview on Singularity 1 on 1.
During my conversation with Ori Inbar we cover a variety of interesting topics such as: the story behind his passion and motivation for augmented reality; the past and the present definition of augmented reality; differences between augmented reality, virtual reality and real reality; major applications for AR; the dangers and costs of militarization; Ori’s favorite augmented reality devices; issues of privacy, advertising and big brother; “wearing” vs “not-wearing” and Vernor Vinge‘s Rainbows End; the three laws of augmented reality design; Ogmento and AugmentedReality.org; transhumanism and the technological singularity…
My favorite quote that I will take away from this conversation with Ori Inbar is: “When you think of any aspect of life or work, augmented reality is completely going to change how we do it.”