After a decade of honing our newfangled browser-based skills, learn how to dust off and sharpen the tools of our roots.
http://www.webdirections.org/resources/hannah-donovan-designing-without-the-browser-2/
After a decade of honing our newfangled browser-based skills, learn how to dust off and sharpen the tools of our roots.
http://www.webdirections.org/resources/hannah-donovan-designing-without-the-browser-2/
Have you ever had a spontaneous creative triumph, perfectly in sync with your team?
A passionate believer in improvisation as a design skill, Hannah’s session will talk about the importance of this technique in her own design process and what lessons can be borrowed from improvised music.
From the jazz masters to the humble basement band practice, musical concepts such as timing, structure, rolls and expression have many lessons for designers creating an off-the-cuff interface.
Hannah will explore how the methods of music translate for a design/development team, as well as sharing personal stories and techniques for those times when you need a bit of a jam session.
http://2010.dconstruct.org/speakers/hannah-donovan
Originally from Canada’s icy north, Hannah Donovan is creative director at Last.fm, where she’s worked for the last four years. Before moving to London, she designed websites for Canada’s largest youth-focused agency, working on brands such as Hershey, Heineken and Bic. Hannah also plays the cello with an orchestra and draws monsters.
Continuing a popular @media tradition, the final session for day one, hosted by Jeremy Keith, will feature a handful of speakers discussing questions posed by conference attendees. Wear your flak jacket: there will be controversy!
Panelists:
A new inflection point in human-computer interaction is upon us. Along with other technologies, Microsoft Surface marks a departure from graphical user interface or GUI into the world of Natural User Interface or NUI. This talk begins with discussion of emotional design and its importance in the future of society. The lens shifts to how one design team is thinking about designing for a new era in which emotional intent and intuitive interaction are the imperative. Using theoretical models drawn from a mix of history, science, philosophy, and even video game design, this presentation reveals principles behind experience design for Microsoft Surface and beyond.