BryanSchuetz / collective / tags / dconstruct

Tagged with “dconstruct” (14) activity chart

  1. Pixels, People, and Play

    Seb is known for large scale installations and events that bring people together using technology, like his interactive digital fireworks, glowstick voting, and PixelPhones - a system that connects all the smart phones together, turning each member of the audience into a single pixel of a huge pulsating display.

    Hardware and software is evolving so fast that creative coders can barely keep up, and we’ve just scratched the surface of what depth sensors, projectors and smart phones are capable of.

    In this down to earth session, Seb will explore how technology can create huge interactive playful events and encourage a sense of community rather than everyone having a private experience with their own screens.

    http://2012.dconstruct.org/conference/lee-delisle/

    There’s a good chance that you’ve seen Seb before: he travels the world spreading his infectious enthusiasm for coding and teaching others how to join in the fun. He’s one of those technology-agnostic creators. He used to do a lot of work in Flash. These days he’s more likely to be using JavaScript or Processing or Corona or whatever cutting-edge technology has currently got him all excited.

    Lest you think that Seb dabbles only in the realm of pixels, he has been known to use the physical world as his canvas too, making digital fireworks and projections with Processing.

    —Huffduffed by Clampants 8 months ago

  2. Admiral Shovel and the Toilet Roll

    It begins to look as if we might have been wrong. All those predictions driving us forward throughout history have brought us finally to the unexpected realisation that the future is, suddenly, no longer what it used to be. Oops.

    http://2012.dconstruct.org/conference/burke/

    James Burke is a living legend. Or, as he put it, “No-one under the age of fifty has heard of me and everyone over the age of fifty thinks I’m dead.”

    He is a science historian, an author, and a television presenter. But calling James Burke a television presenter is like calling Mozart a busker. His 1978 series Connections and his 1985 series The Day The Universe Changed remain unparalleled pieces of television brilliance covering the history of science and technology.

    Before making those astounding shows, he worked on Tomorrow’s World and went on to become the BBC’s chief reporter on the Apollo Moon missions.

    His books include The Pinball Effect, The Knowledge Web, Twin Tracks and Circles.

    —Huffduffed by Clampants 8 months ago

  3. Oh God, It’s Full of Stars

    The relationship between digital and physical products is larger than if it exists on a hard drive or a shelf. It’s the tension between access and ownership, searching and finding, sharing and collecting. It’s a dance between the visible and the invisible, and what happens when we’re forced to remember versus when we are allowed to forget. How does this affect us—not just as makers, but as consumers of these products? Does collecting things matter if we don’t revisit them? We may download, bookmark, tag, organize, and star, but what then?

    A digital Zen master would say that if everything is starred, nothing is. We’ve optimized the system for getting things in, but how do we get something good out? How can we make meaningful connections between all of this stuff, and make constellations out of all these stars?

    http://2011.dconstruct.org/conference/frank-chimero

    Frank Chimero is a graphic designer and illustrator. He makes pictures about words and words about pictures. His fascination with the creative process, curiosity, and visual experience informs all of his work. Each piece is part of an exploration in finding wit, surprise, and joy in the world around us, then, trying to document those things with all deliberate speed.

    —Huffduffed by Clampants one year ago

  4. UX in the UK: Gerry Gaffney interviews Andy Budd | Information & Design

    My guest today has a finger in many pies. He’s a user experience designer, many people will be familiar with his gorilla, the iconic photograph that appears on the usability testing application Silverback, which runs on Mac computers.

    He’s managing director at Clearleft Limited, a user experience company based in Brighton, England. He organises the UX London Conference which is forthcoming shortly and the dConstruct Conference.

    Andy Budd, welcome to the User Experience podcast.

    http://www.infodesign.com.au/uxpod/uxuk

    —Huffduffed by adactio 2 years ago

  5. Kerning, Orgasms And Those Goddamned Japanese Toothpicks

    Freud popularised the term, “The Narcissism of Minor Differences”, to describe how adjacent villages—identical for all practical purposes—would struggle to amplify their tiniest distinctions in order to justify how much they despised one other. So you have to guess how much he would have enjoyed design mailing lists. And, Perl.

    Truth is, to the untrained (un-washed, un-nuanced, un-Paul-Rand’d, and un-Helvetica’d) outsider, discourse in the design community can sometimes look a lot like a cluster of tightly-wound Freudian villages.

    So, how is the role of design perceived by the people who are using the stuff you make? What role (if any) should users expect in the process of how their world is made and remade? What contexts might be useful in helping us turn all of our obsessions into useful and beautiful work?

    Can an Aeron chair ever be truly ‘Black’? Will there ever be a way to get Marketing people to stop calling typefaces ‘fonts’? And, when, at last, will the international community finally speak as one regarding the overuse of Mistral and stock photos of foreshortened Asian women?

    By leveraging his uniquely unqualified understanding of design, Merlin will propose some promising patterns for fording the gap between end-users and the unhappy-looking people in costly European eyeglasses who are designing their world.

    Is there hope? Come to Brighton, pull up a flawlessly-executed mid-century-Modern seating affordance, and we’ll see what we can figure out together. One village to another.

    http://2010.dconstruct.org/speakers/merlin-mann

    Merlin Mann is best known as the creator of 43folders.com, a popular American website about finding the time and attention to do your best creative work.

    —Huffduffed by dmenninger 2 years ago

  6. Everything The Network Touches

    The work we’re collectively doing—opening up gradually all of human information and media, making it recombinable, helping people create and share their work—is a huge unspoken, sexy, world-redefining mission.

    It’s a mission that many of us have become blasé about, almost unaware of. It’s a project so large that it’s hard to get a grasp on. And the next few years are going to get even more interesting as the network pervades physical objects and environments, sensing and manifesting information in the real world.

    It’s time to recognise the scale of the project we have in front of us, the breadth of the material we have to work with, and the possibilities of design within it. All of human knowledge, creativity—even the planet itself—is our canvas.

    http://2010.dconstruct.org/speakers/tom-coates

    Tom Coates is a technologist and writer, focused on the shape of the web to come and on developing new concepts that thrive in it. He’s worked for many prominent web companies including Time Out, the BBC and Yahoo! where he was Head of Product for the Brickhouse innovation team. He’s most known for the Fire Eagle location-sharing service, and for his work on social software, future media and the web of data.

    —Huffduffed by Clampants 2 years ago

  7. Materialising and Dematerialising A Web of Data. (Or What We’ve Learned From Printing The Internet Out)

    What’s happening now is that the web of data wants to escape the screen, it wants to materialise into the real world, it wants to get physical, become objects. And that the next exciting stuff is going to be about designing data that can live on the screen, in devices, on paper, as things, wherever.

    So that’s what I’m hoping to talk about. About getting a little post-digital, about analogue friction, about printing to large industrial infrastructures, about unproducts and letter-boxes and rabbits. And there’ll be jokes and silly videos too.

    http://2009.dconstruct.org/schedule/russelldavies/

    Russell was born in Derby, enjoyed an uneventful childhood, did college, all that. After failing as a popstar and a joke writer he ended up in advertising and tried to do ‘interactive marketing’ way before anyone was interested. Ended up at Wieden + Kennedy working on clients like Microsoft, Nike and Honda. Then he went to work for Nike as Global Consumer Planning Director.

    He went freelance in 2006 and works with shadowy organisations like the Open Intelligence Agency and the Really Interesting Group. He also writes eggbaconchipsandbeans occasionally organises ‘Interesting’ conferences, plays with things like speechification, dawdlr and slowpoke and does columns for Campaign magazine and Wired UK.

    If asked what he actually does all day, he’ll normally mutter something about ‘post-digital’.

    —Huffduffed by Clampants 3 years ago

  8. Experience and the Emotion Commotion

    The competitive environment for technology is changing, and its impact on experience design is deep: capabilities, features, and functions are no longer enough. Emotional engagement will distinguish successful consumer experiences of the future. Designing in this world requires we change the way we think about people and products. This presentation provides a brief overview of a counter-intuitive emotional design approach and its application to one of the hallmarks of the next phase in interaction design: Natural User Interface.

    http://2009.dconstruct.org/schedule/augustdelosreyes/

    August de los Reyes is the Principal Director of User Experience for Microsoft Surface, a team dedicated to pioneering natural and intuitive ways to interact with technology.

    August is a member of the Advanced Studies Program at the Harvard University Graduate School of Design where he received an MDesS with Distinction for his research in product design and emotion. A guest design faculty member at the University of Washington, he was a 2007-2008 visiting associate at the Oxford Internet Institute. He is working on his next book entitled The Poetics of Everyday Objects.

    —Huffduffed by Clampants 3 years ago

  9. Designing for the Coral Reef

    Matt Biddulph and Matt Jones

    Can you build a successful website that nobody ever has to visit?

    Feeds, APIs, widgets, Facebook apps, mobile and instant messaging mean that there are many ways for users to interact with a service without them having to visit the main website. When we first talked about building Dopplr, we wanted give users more choice about how they get their information into and out of the application. In this talk, we’ll describe how the site at dopplr.com is just one manifestation of a many-headed internet service. We’ll talk about how this affects the user interface design and the data modeling, and how it strengthens the relationship between designer and developer.

    From: http://2008.dconstruct.org/podcast/

    —Huffduffed by Clampants 3 years ago

  10. Make It So: Learning From SciFi Interfaces by Nathan Shedroff and Chris Noessel

    Make It So explores how science fiction and interface design relate to each other. The authors have developed a model that traces lines of influence between the two, and use this as a scaffold to investigate how the depiction of technologies evolve over time, how fictional interfaces influence those in the real world, and what lessons interface designers can learn through this process. This investigation of science fiction television shows and movies has yielded practical lessons that apply to online, social, mobile, and other media interfaces.

    http://2009.dconstruct.org/schedule/nathanshedroff/

    Nathan Shedroff is the chair of the ground-breaking MBA in Design Strategy at California College of the Arts (CCA) in San Francisco, CA. This program melds the unique principles that design offers business strategy with a vision of the future of business as sustainable, meaningful, and truly innovative — as well as profitable.

    http://2009.dconstruct.org/schedule/chrisnoessel/

    Chris Noessel is an interaction designer and self-described “nomothete” (ask him directly about that one.) In his day job as a consultant with Cooper, he designs products, services, and strategy for a variety of domains, including health, financial, and software.

    —Huffduffed by Clampants 3 years ago

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