A couple of years back Tom Coates talked at dConstruct about ’Designing For A Web of Data’, about the idea that your data, the bits that represent you and are useful or interesting to you on the web, are escaping the confines of particular websites and are getting smeared around the web through services and APIs and widgets and myriad other things. (I hope I’m paraphrasing him fairly.) And then, last year, Matts Jones and Biddulph took that on more and talked about ’Designing For The Coral Reef’ and about how they were spreading Dopplr via that web of data, and onto devices, and asynchronous infrastructures and distributed interwoven systems, and slippy maps and geography, and there was a rubber duck in there somewhere as well.
Tagged with “hardware”
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Materialising and Dematerialising A Web of Data. (Or What We’ve Learned From Printing The Internet Out) — dConstruct Audio Archive
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The Experience Stack — dConstruct Audio Archive
Here are two ways of looking at a television: a TV is a display surface in my home which can show video which is broadcast or kept on storage media. And then: television is a friend who starts conversations between me and other people.
Tagged with social hardware interaction design
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Reality Is Plenty — dConstruct Audio Archive
Lately, Augmented Reality (AR) has come to stand for the highest and deepest form of synthesis between the digital and physical worlds. Slavin will outline an argument for rethinking what really augments reality and what the benefits are, as well as the costs.
Tagged with games hardware ar augmented reality
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Outriders (15th Feb 2011): Histories, stories and current tales
This week Jamillah is joined by Andrew Back and Chris Vallance covering open source hardware, worlds created online, marathons and eating well
Huffduffed from http://www.bbc.co.uk/podcasts/series/pods
Tagged with podcast bbc radio technology open source hardware marathons
