Tagged with “games” (32) activity chart

  1. Shift Run Stop – Episode 63: Dave Gorman

    Shift Run Stop is a free comedy podcast full to the brim with games, geeks and special guests.

    Share our pleasure chatting about magic, coincidences and games with the fascinating Dave Gorman, then feel our pain as a tarry soft drink promotes the question: "What IS ‘malt’ anyway?"

    Yes, it’s like a trip back in time to the early days of the show, as once again we find ourselves hijacking someone else’s office without asking, scouring the local shop for Drinks Most Likely to Withstand Nuclear Strike, and talking to someone in a room with terrible acoustics, in this all-new yet reassuringly familiar edition of Shift Run Stop.

    http://shiftrunstop.co.uk/2012/07/05/episode-63-dave-gorman/

    —Huffduffed by adactio 10 months ago

  2. Guns, Girls and Games

    More women are playing online video games than ever before, but life can be tough for them in this male-dominated world. For Assignment, James Fletcher reports. Strong language throughout.

    http://www.bbc.co.uk/podcasts/series/docarchive

    —Huffduffed by adactio 11 months ago

  3. Radiolab - Games

    A good game—whether it’s a pro football playoff, or a family showdown on the kitchen table—can make you feel, at least for a little while, like your whole life hangs in the balance. This hour of Radiolab, Jad and Robert wonder why we get so invested in something so trivial. What is it about games that make them feel so pivotal?

    We hear how a recurring dream about football turned into a real-life lesson for Stephen Dubner, we watch a chessboard turn into a playground where by-the-book moves give way to totally unpredictable possibilities, and we relive a moment where rooting for the underdog makes us rethink what a truly happy ending is.

    —Huffduffed by iamdanw one year ago

  4. How To Save The World, One Video Game At A Time : NPR

    Every week, people across the globe spend 3 billion hours playing video games, but that isn’t enough for Jane McGonigal. She says video games can help solve some of the world’s biggest problems —€” and we really should be playing more.

    http://www.npr.org/2011/04/11/135248010/how-to-save-the-world-one-video-game-at-a-time

    —Huffduffed by adactio 2 years ago

  5. Jane McGonigal: How Video Games Can Make a Better World

    Can problems like poverty and climate change by fixed through games? Visionary game designer Jane McGonigal thinks they can. With more than 174 million gamers in the United States, McGonigal explores how we can save the world through the power of gaming. McGonigal is helping pioneer the fasting-growing genre of games that turns gameplay to achieve socially positive outcomes.

    This program was recorded in collaboration with the Commonwealth Club of California, on January 24, 2011.

    Jane McGonigal is the director of games research and development at the Institute for the Future in Palo Alto, California. She has created and deployed games and missions in more than 30 countries on six continents. She specializes in games that help gamers enjoy their real lives more — and games that challenge players to tackle real-world problems, through planetary-scale collaboration.

    McGonigal is the author of the newly released book, Reality Is Broken: Why Games Make Us Better and How They Can Change the World.

    —Huffduffed by adactio 2 years ago

  6. Matthew Baldwin: Good Games That You Don’t Plug In

    It is possible to have fun with a game that you don’t have to plug in. There’s something called board games. They’ve been around for a while, but they have been largely overshadowed by video games. Matthew Baldwin is a local writer who loves board games. He talks with KUOW’s Megan Sukys about three board games that have taken him from rural Bolivia to a high–tech career in Seattle.

    http://www.kuow.org/program.php?id=22124

    —Huffduffed by adactio 2 years ago

  7. The Box - Episode 2: Shaun Inman

    Shaun is a master of all trades. He’s a talented designer, develops for multiple platforms, and even writes his own music and game soundtracks. You might know him from webapps like Mint and Fever, but in this episode of The Box we’re gonna talk about his 2 games: Horror Vacui 2 and the upcoming Mimeo.

    —Huffduffed by adactio 2 years ago

  8. Old-Fashioned Play Builds Serious Skills : NPR

    On October 3, 1955, the Mickey Mouse Club debuted on television. As we all now know, the show quickly became a cultural icon, one of those phenomena that helped define an era.

    What is less remembered but equally, if not more, important, is that another transformative cultural event happened that day: The Mattel toy company began advertising a gun called the "Thunder Burp."

    I know — who’s ever heard of the Thunder Burp?

    Well, no one.

    The reason the advertisement is significant is because it marked the first time that any toy company had attempted to peddle merchandise on television outside of the Christmas season.

    http://www.npr.org/templates/story/story.php?storyId=19212514

    —Huffduffed by adactio 2 years ago

  9. A Life Well Wasted — Episode Six: Big Ideas

    Robert Ashley edits listener-submitted game ideas into one big, crazy game, talks to the guy who owns the rights to Tetris about his plans to save the world, gets a lecture on the future of games from a New York University professor, and meets a struggling game blogger who happens to possess freakishly enormous genitalia.

    PARENTAL ADVISORY: A Life Well Wasted is always for grown-ups, but this episode is definitely not for kids. Don’t embarrass yourself by playing it in the car with your grandma.

    From http://alifewellwasted.com/2010/06/23/episode-six-big-ideas/

    —Huffduffed by adactio 2 years ago

  10. The Box - Episode 1: Neven Mrgan

    Neven is a designer at Panic, but also has an interest in retro games. He has proven this last year with Pie Guy, a browser based PacMan clone that works flawlessly on iOS devices. Last week a game he build together with Matt Comi from Big Bucket Software was released and took the internet by a storm. The Incident became an instant classic.

    http://thebox.maxvoltar.com/

    —Huffduffed by adactio 2 years ago

Page 2 of 4Newer Older