In 2020 there will be nearly 10 times as many Internet connected devices as there are human beings on this planet. The majority of these will not have web browsers. When it comes to the "Internet of Things", web designers and developers are uniquely placed to create, connect and produce innovative new ways for these devices to be used. We are used to mashing up disconnected data sets, playing with APIs and designing for constantly moving standards in order to create compelling digital user experiences. "Old school" engineers are struggling to keep pace due to long processes for product and service design but as web creators we understand the value of rapid prototyping, user feedback and quick iterations. As developers, we play daily with a bewildering array of technologies that span networks, servers and user interfaces. As designers, we understand the nature of beautiful but usable technology. These skills, and our innate understanding of how interconnectedness enhances and creates engaging user experiences, mean that web creators will be critical for the next generation of Internet enabled Things in our world. From a potplant that tweets when it needs water to crowd sourcing pollution data with sensors on people’s windows and visualising it on Google Maps these are the new boundaries of the web creator’s skills. Have you ever dreamt of sending your phone to the edge of space to take a picture of a country? Or how about a robot you can control via a web browser? By exploring examples of things in the wild right now and delving into practical guidance for for getting started, this session will demonstrate how easy it is for web designers and developers to build Internet connected and aware Things. Andrew Fisher is deeply passionate about technology and is constantly tinkering with and breaking something — whether it’s a new application for mobile computing, building a robot, deploying a cloud or just playing around with web tech. Sometimes he does some real work too and has been involved in developing digital solutions for businesses since the dawn of the web in Australia and Europe for brands like Nintendo, peoplesound, Sony, Mitsubishi, Sportsgirl and the Melbourne Cup. Andrew is the CTO for JBA Digital, a data agency in Melbourne Australia, where he focuses on creating meaning out of large, changing data sets for clients. Andrew is also the founder of Rocket Melbourne, a startup technology lab exploring physical computing and the Web of Things. Follow Andrew on Twitter: @ajfisher Licensed as Creative Commons Attribution NonCommercial ShareAlike 3.0 Unported license (http://creativecommons.org/licenses/by-nc-sa/3.0/).
40thieves / collective / tags / api
Tagged with “api”
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Andrew Fisher - How the web is going physical
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Designing for the Coral Reef
Matt Biddulph and Matt Jones
Can you build a successful website that nobody ever has to visit?
Feeds, APIs, widgets, Facebook apps, mobile and instant messaging mean that there are many ways for users to interact with a service without them having to visit the main website. When we first talked about building Dopplr, we wanted give users more choice about how they get their information into and out of the application. In this talk, we’ll describe how the site at dopplr.com is just one manifestation of a many-headed internet service. We’ll talk about how this affects the user interface design and the data modeling, and how it strengthens the relationship between designer and developer.
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Remixing the Museum Exhibition
What happens when six regional museums join forces, build a web site and allow us to remix their authoritative collections with public resources drawn from Flickr and YouTube? How does a museum manage data that comes from third-party APIs? Is this a shift forward in the evolution of online exhibitions?
Jim Forrest Peabody Essex Museum
Ben Tucker GreenRiver.org
Ellis Neder Cretive Dir, Sway Design
Steven Alvarez Dir of Programs & Media, Alaska Native Heritage Center
Tagged with sxsw sxsw09 event:name=sxsw event:year=2009 museum mashup remix api exhibit
